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ethomaz said:
d21lewis said:
ethomaz said:

Michael-5 said:

Polyphony Digital has 140 employees, but how do you know how big turn 10 is? I can't find anything ,can you show me a link?

Third question .

http://www.gamasutra.com/view/feature/4144/racing_evolution_forza_3_and_the_.php

Forza 1 = 200 people
Forza 2 = 250 people
Forza 3 = over 300

No wonder Forza 3 is so much better!  They had twice as many people working on it!!

I know you are kidding... but I can accept you and other linking more Forza 3 than GT5... after all that's subjective and personal.

I just can't accept people here saying PD sppended 5 years in GT5 while Turn 10 just 2 years in Forza 3.

Turn 10 team is three time bigger than PD team... in proportion PD wasted less time with GT5 than Turn 10 with Forza 3.

Well, then you raised a good point. Forza 3 was still developed in only 2 years, where GT5 took over 5, but Turn 10 is over twice as big, so in reality, the time spend in development per person is about the same.

I raise you two questions:

1. Why isn't Sony expanding the PolyPhony Digital group? Gran Turismo is Sony's biggest exclusive franchise, by far, and it also get significant support from Nissan. So why hasn't the studio grown from 140 people and up? Had they had a larger group, maybe all 1,000 cars in GT5 could have been premium models? Maybe the physics could have been touched up to be clear cut better then Forza (I preffer FM3 overall for physics, but the difference is small). Maybe the game could have had more specials, been less buggy online, or overall been more accessable. Maybe GT5 could have just released a year or two sooner, and we would be expecting GT6 soon. I hope Sony expands PD, but why do you think they haven't?

2. How crazy do you think Forza 4 is going to be? If Forza Motorsport 3 is about as good as GT5, then FM4 is almost like a GT6 by comparision. After all Jeremy Clarkson gives a dictated audio bio for every car in the game, how nuts will this game be? Will the graphics and physics improve as drastically as they did from FM2 to FM3 (10x the polygon count!)?



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