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thismeintiel said:
Doobie_wop said:
ninty_shareholder64 said:
Doobie_wop said:
Nintendo are probably the least innovative manufacturer in the biz, Sony copies Nintendo's copied concepts, it's like stealing from a thief. Outside of maybe the rumble and the two screens on the DS, they haven't done that much. Now Sega is a whole different story, they've pretty much had a hand in nearly everything.

Sony works on old concepts and makes them better, every improvised concept they've done has basically become an industry standard (dual analogue, built in rumble, BC in consoles, optical media). This thread is an innocent one, but claiming Nintendo is innovative only means that you don't know to much about gaming history. I don't like when credit is given to undeserving companies, people could at leas be a little bit respectful towards the real creators of analogue sticks, touch screen gaming, 3D plat-forming, side scrolling plat-formers and console motion controls and not just throw all the praise on Nintendo just because they had the marketing budget to make the concepts well known.

The process of creating something new is always a long way. There are very many different people and/or companies involved. Of course analogue control, rumble, motion-controls etc. were invented before Ninty used it for their current console. Nevertheless, it was Ninty that invented these features as console-specific features, so of course Ninty innovates.

Do you think optical media, built in rumble etc. was invented from the very beginning from Sony? min 3 of your 4 arguments are rediculous, imo. dual analogue after Ninty built N64 controler, built in rumble after Ninty introduced it and optical media, you know the Saturn right?

So every company adds something new in the end. And i agree with the conclusion that Ninty introduced many things on the console market and Sony makes them better . There's never given credit to the basic researchers, i doubt you know any of them.

Don't forget, without Ninty Sony most probably wouldn't be part of the gaming market at all.

All the inovations I mentioned were console specific features at some point, features that Nintendo copied, improved upon and pushed into the mainstream. I wrote a long post on it a while back, I had a point to prove and I spent about two hours researching the history of these features and what I found is that Nintendo isn't as innovative as people make out, it's just that they take their ideas from smaller companies and then market the hell out of them, making it seem as if it's a feature that is related specifically to them.

I said that Sony took old ideas and improved upon them, I didn't say they invented them, they did exactly what Nintendo did, the difference is that people don't give credit to Sony for those inventions, but they do give credit to Nintendo for their improvisions when they should be crediting the original creators. 

I could re-write the report and re-research everything on the topic, but I don't have the time or the patience to re-exaplain these things to overly sensitive Nintendo fans. I'll just add a few points:

- Donkey Kong copied Space Panic as a platformer game. Nintendo did not invent platform games.

- Sidescrolling platforming Mario was copied from Pitfall!! and Jump Bug. Nintendo did not invent sidescrolling platform games.

- The Game.com was the first touch screen gaming handheld. Nintendo did not invent touch screen gaming.

- Motion controls were first introduced on consoles by Sega with Samba di Amigo and the Sega Activator, before them it was something frequently used in the Arcades. Nintendo did not invent motion controls and were not the first to bring it to consoles.

- The first 3D platforming game was not Mario 64, it was Alpha Waves on the PC, the first on console was released on the PS1 and it was called Jumping Flash. Nintendo did not invent 3D platforming on consoles.

- The Vectrex was the first console to use an analogue stick. Nintendo did not invent the analogue stick.

- The first force feedback controllers were found on the PC, Nintendo popularized it on the console, but they didn't invent it.

I could list more, but I haven't got the time. Nintendo are as original as Lady Gaga in a steak costume, meaning that they aren't original at all, they just like to pretend that they are and the ignorant press and the overly obssessed Nintendo userbase just gobble it all up and treat it as truth. If you want to praise an innovate company, then praise Sega, despite their downfall, they've done more for new ideas in games than any other company on the market.

I'd like to add a few points here. 

- There was also a motion controller designed for the Atari called Le Stick. 

- The Atari 5200 was also one of the first consoles with an analog stick on its controller.

- The rumble pack for the N64 and the Dual Analog Controller w/ Rumble for the PS1 were released the same exact month in Japan.

- Sony was actually one of the first companies of recent gaming history who felt analog sticks would be beneficial for newer gaming (since the launch of the NES, many abandoned the tech), releasing an analog flight stick in '96.  Sega was another.

- Nintendo's design for its analog stick would not become the norm or even adopted by others.  However, Sony's more accurate potentiameter-based analog stick design would be, by many companies to come, including Nintendo.

And personally, I think putting 2 analog sticks on a controller, while everyone else had only used one, is pretty damn innovative.


I will not stand by and allow you to give Sony credit for ANYTHING.  Obviously, Sony spied on Nintendo when they were partners during the Snes days.  Those theiving bastards!!