Carl2291 said:
HD is not an innovation, but it's a major component to have on your console. Nintendo didn't feel the need for it with Wii, Microsoft and Sony wanted it on 360/PS3. Look what happened there with actual 3rd party support. Now, so many Years later, with a huge lack of meaningful 3rd party support, Nintendo finally decide that HD is needed. Hence, one of the key focuses of the Wii U reveal being on the graphical power of the machine and how "nice" things look in shiny HD. Iwata is saying a lack of HD was one of Wii's main failures, and a reason why it failed to attract a certain gamer. HD has been made huge this generation, and Nintendo are late to the party with it. They're putting tech into the Wii U that has been around for Years already on competing devices. Nintendo have copied the idea of putting HD into the console. This is a fact. I don't see why you're making such a big deal out of it. |
I'm not making a big deal out of it because, while Nintendo has obviously "copied" a lot of things, HD gaming isn't one of them, because HD isn't an innovation or even an invention. Higher resolutions are a natural progression of graphical development. Would you claim the 360 "copied" multi-core processers or that PS2 "copied" higher RAM gaming? No, you would not, because it'd be ridiculous. Claiming Nintendo copied higher resolution gaming is just that: ridiculous.
I'm not getting into third party support and whatnot because that is extremely off-topic.