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noname2200 said:
Mr Khan said:

The "revisionists," are the ones who are suddenly freaking out that the best-selling dedicated games device of all time with current market maturity and receiving continued support and price cuts is outselling the new, high-priced device that has not yet received its due share of support (though will be getting there quickly enough, as upcoming games lists can attest)

This has happened before in the past, but suddenly it becomes a problem to the point where we're calling the successor dead on arrival nary two months since its release. That's revisionism at its finest

I'm assuming you're not talking about the people who are comparing the launch-aligned performance of the two systems, and pointing out that the 3DS is lagging behind the DS at similar points in their lifetimes, notwithstanding the fact that one of the systems is the annointed successor to Nintendo's handheld line while the other was merely the "third pillar," whose success was so uncertain that Nintendo was working on the next Gameboy to continue its handheld dominance.

I assume instead that you're referring to people who are talking about how the legacy system is still running laps around the new system, even in Japan, notwithstanding the abundant oversupply of the 3DS. That is not the best method of analysis, no. Although while we're on the subject, two of the three big reasons for the 3DS' stumbling out of the gate were mentioned in passing. I'd like to point out that, much like the PS3, those problems were completely self-inflicted, which makes it difficult for me to feel too much sympathy.

Similar point in the lifetime is an unfair comparison to make. I've seen the line graph, i've seen the one bump that puts DS over 3DS overall. That bump is called Christmas 2004.

Now if the DS outsells the 3DS this holiday season (or if their first year as a total, launch-aligned sees DS out ahead), then we've got a problem. But launch-aligning at this point is of course going to fall into the DS' favor

I'm not saying the launch was perfect, just that Nintendo (much like Sony with the PS3) overestimated the appeal that the hardware itself would have, independent of any compelling software. I'm just saying that the system pushing less than the DS did with equally crappy lineups at a crappier time of year is no great cause for alarm

Another problem could potentially be if Nintendo puts all their stock in GameCube-style games for the 3DS this E3. Layton and Nintendogs are a good start, but too familiar. What this system is really screaming for is a sequel to Tomodachi Collection, which could take great advantage of streetpass and the system's broader internet connectivity.



Monster Hunter: pissing me off since 2010.