MikeB on 08 January 2008
@ IllegalPaladin
I think Gears of War's cover system is more robust because you're able to crouch and stuff at will.
I would say the cover system is more bulky instead or more robust. In Uncharted you climb on top of objects and actually jump. IMO Gears' movement feels more restricted. I dislike it that the (unrealistic) crouched running is mapped to the same button as taking cover.
With Uncharted's cover system, Drake will only crouch if the spot he's going into cover is only like waist high.
I would say the cover system in Uncharted is more advanced, you can for instance hang onto an edge and to shoot you temporary pull yourself up a little and take aim and go back into cover while hanging from the ledge.