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trestres said:

I never said that there weren't games that had 2 year dev cycles. What I told him is that the 2 year thing in this case makes no sense. There are games like Zelda that take up to 5 years to make, or even Pikmin which has been in production for almost 3 years now. TLS took a long time as well. Then there's the direct sequels or games using same engines that obviously won't take that long. going by his logi games should have been ready by now. And he also says that those games will undoubtedly move hardware. If Nintendo was capable of such thing they wouldn't have allowed a 2 year period without such games, as they have plenty of teams. Nintendo doesn't know what will move hardware or not, I remember Miyamoto saying during an interview something along the lines of that. Like how they didn't expect Tomodachi Collection to become such a big hit, or how Wii Music failed. Plus the 2D Mario card is alraedy used, next time there won't be a spike in sales because of it. Just like there wasn't one when Wii Fit Plus or WSR were released.

NSMBWii 2 (if exist) won't have the same sales effect as the first that's for sure, but it can move hardware, as Wii Fit Plus and Wii Sports Resort before the price cut. Or like every Call of Duty or every Halo.

They can use this cards again, at least to not be in third place or in a distant third place.



Proud to be the first cool Nintendo fan ever

Number ONE Zelda fan in the Universe

DKCTF didn't move consoles

Prediction: No Zelda HD for Wii U, quietly moved to the succesor

Predictions for Nintendo NX and Mobile