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Mummelmann said:
I don't think anyone could stand playing a game with poor gameplay for 200 hours+ so that theory is out the window and, besides, no story ever made in games takes 200 hours or more to pan out so there's a whole lot of sidequesting in those hours, something no one would bother doing if it played like crap.
I've never in my life played through an RPG with bad gameplay but I have had fun with RPG's with mediocre stories and characters (NWN, Oblivion etc) so for me the gameplay is always the most important in this genre.
If I want a terrific story, I'll read a book, games don't come close anyway in most cases so as long as its not terribly cheesy or too cliche I'm good.

OP reminds me a little of the die-hard Need for Speed fans who for the life of them can't understand why anyone can enjoy something as slow moving and tedious as Gran Turismo or Forza, some people just enjoy more depth, length and challenge in their games and RPG's usually provide all three.

this is what my point was, with out the sacasm and mocking. Thanks for posting.



"But as always, technology refused to be dignity's bitch."--Vance DeGeneres

 

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