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code.samurai said:

If Namco wasn't too busy being money hatted by Micro$oft then they would have found the solution that would have made their pockets and everybody happy. Released the game in 2008 for PS3 then ported the game for X360 and released it 2009. They would have gotten all those huge sales numbers from PS3 and also gotten the smidge of sales from X360. The fans would have loved them and they would have profited.

The trouble is, Micro$oft is too smart and too rich for the optimal solution to have been reached. Micro$oft probably paid extra just to delay the PS3 version from being released and also to make it so that both versions were equal. Don't you just love Micro$oft? Always fucking around with their competitor's customers.

Giving the 360 the left over shit isn't making everyone happy. Everyone from PS3 to 360 is getting the left over shit (graphically) from the Arcade version plus loads of online/offline modes and customizations and more to make up for it. Microsoft never paid Namco for Tekken 6, that was their decision. Microsoft paid Namco for Tales of Vesperia and that came to bite them in the ass didn't it?