It would be interesting to look at things like that.
However, the one thing that would have to be considered when a multiplatform release was different on each console.
-- This could mean different characters (e.g., Soul Calibur II).
-- This could mean different development houses putting different takes on a game (e.g., NFS: Hot Pursuit II -- the PS2 version was excellent while the Xbox/GC version was not as strong).
-- This could mean completely different games with the same name (e.g., Kool Aid Man on Atari 2600 and Intellivision: (http://www.videogamecritic.net/intelfl.htm and http://www.videogamecritic.net/2600hl.htm)
Mike from Morgantown
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