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Munkeh111 said:
mrstickball said:
Munkeh - Every number I've seen for KZ2 has put it at, or above $40 million USD.

http://www.psxextreme.com/ps3-news/2503.html
http://www.digitalbattle.com/2006/11/28/killzone-ps3-info/

Essentially, KZ2 had, for some time, 120+ developers on the project. Also, the development time was considerably higher. Given the factors (time + developers), the minimum budget had to of been near the rumors of $40 million, if not more.

I'm not saying it is not far fetched, I just want sources. GG have 140 people, and it was 2 1/2 years between Killzone Liberation and KZ 2, and they would have had devs working on it before then, but this is just speculation. And may I point out that this GeoW 2 cost does not include the engine work that was done seperately, so if you add the 2 GeoWs together, they would probably come to KZ 2. Then again, so would the 2 Uncharteds. The fact is, GG are an inexperienced studio that created loads of new tech for this game, so they will definitely be able to develop games cheaper in the future.


140 people x 2 = 280 man years (extended over 3 years of development, 3 times 90 guys on average if you like)

Each man years costs $150,000.

Total dev cost KZ2: 280 x $150k= $42 million. That's a minimum/conservative estimation in my opinion. And marketing costs excluded of course.

Including marketing, total game creation costs: ~$60 million, so KZ2 will need to sell roughly $60 million/$30 = 2 million copies to break even.
(excluding bundled copies since they don't contribute even one dime in revenue, although bundles help selll consoles and other games of course)