Action/Adventure
Artstyle: Aquia
1-Player
500 Points
Artstyle: BASE 10 (CODE)
You hold the DSi sideways and the numbers glide from the left screen onto the touch screen where you have to move them around to make rows or columns that add up to 10. It's not quite that simple, though: the numbers resemble the ones seen on digital clocks and swapping them round (done by a simple stroke with the stylus) with the next number flips them around. Swapped horizontally, a 1 will become a useless line, a 2 will transform into a 5 and a 3 will turn into a pointless E.
Unlike the majority of puzzle games, the numbers won't fade away automatically. You have to tap the numbers on both ends of the set that makes 10 and also have to spot any possibly combo chains for yourself, while also rushing to prevent the numbers from filling both screens (and therefore ending the game). If you're lucky then a red unflipable number will drift onto the screen. Get rid of this (by including it in an addition) and you'll get rid of all matching numbers (ones flipped out of shape won't be removed).ARTSTYLE: BOXLIFE
ARTSTYLE: PICTOBITS
1-Player
500 Points
Released in N.A., PAL
Pictobits takes the familiar "match colored-blocks while more fall from above" gameplay that we've all tried before, but it adds a few twists. First, you can move the blocks anywhere by using the touch-screen. Second, clearing blocks helps to give shape to the figure on the top-screen, which is an 8-bit rendition of a NES classic character, such as Mario or the Excitebike drivers. You also earn coins, which you can spend to unlock the game's music for convenient listening, or to unlock each level's DARK mode, which is a tougher version of the game.
Members who liked it: VTnev27
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MARIO VS. DONKEY KONG: MINIS MARCH AGAIN!
1-Player
800 Points
Released in N.A.
Mario and his girlfriend Pauline have opened up a new theme park, but Donkey Kong, who failed to get into the opening, has decided to take out his frustrations by kidnapping Pauline once again. Mario must use his minis, toy-like Mario automatons, to rescue the girl and get the party back on track!
The game controls much like the classic Lemmings: you operate individual units and try to get them to the end of the level in one piece. Unlike the previous game, you can not stop a Mini once it's started marching, so make sure you've done everything you want before activating them. The game comes with dozens of levels out of the box, but it also has a robust level editor and uploading/downloading system, meaning that in addition to the 96 levels it comes with, players can continue the adventure almost indefinitely.
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MIGHTY FLIP CHAMPS
1-Player
800 Points
Released in N.A.
Mighty Flip Champs is yet another DSiWare puzzler, but this time it's more in the vein of Toki Tori than Tetris. Player try to get their character towards each level's goal, but to overcome the obstacles that stand between them and the end of the level the player must literally flip the stages around. Each stage has two areas, one of which is kept on the bottom screen and one on the top. The character is always on the bottom screen, but she can transpose herself to the same position on the opposite area at any time. Just make sure this doesn't lead to her getting crushed when the screens flip!
Members who liked it: silentmac,
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Dr. Mario Express
1-Player
500 Points
Released in N.A., PAL
Like almost every other Nintendo system before it, DSi now gets its own Dr. Mario game. By now you should be familiar with the (addictive) gameplay. A few things to note though: this game only contains the original Dr. Mario's gameplay; Virus Buster is omitted. Also, the game lacks any sort of multiplayer to speak of, so it's definitely a watered down version compared to all of its counterparts. Still, it's Dr. Mario.
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