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fooflexible said:Another problem with buyouts is the danger of losing the talent. Despite earning great franchises a big reason to purchase a studio is getting their talent. But if your after them why not offer the heavy hitters good jobs, and get them to entice the people they like best and open a new studio, you can't imagine how much cheaper this approach is.
This is true, but remember that even bigger than talent is the IPs that could be acquired. Think about it, nobody cares (at least in the US, maybe in Japan) that Joe Sixpack headed up development of a certain game, but they do remember that Grand Theft Auto was awesome and can't wait to play the sequel. I think Nintendo buying Take-Two would be far out there, further out there than Sony buying them, and much further out there than Microsoft buying them. They would seem to fit into Microsoft the best due to them having basically no first-party sports games (2K) and then exclusive GTA which would take away the best-selling series from Sony. But even then, as you point out, Microsoft is already getting GTA and other TT games on 360, it helps them little at best in Japan (the market where they currently struggle most). So bottom line I think anyone buying them at this point among the big three would be a surprise.



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