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You make some good points, although there are counterpoints as well. I believe they're looking into integrating the Motion Plus into future wiimotes (although it doesn't sound like they've made up their minds), and they'll definitely be offering some outside of a bundle.

I wouldn't doubt that they're working with third-parties now that E3's over. My guess is that either the technology has just become feasible (remember that it's coming out with a game that doesn't release until next year, which goes against their new announcing strategy, and that the game in question isn't more than a few ideas at this point) or that their paranoia struck again, and they waited until the other two unveiled their motion controllers so that this tech wouldn't be stolen (whoops!).

As for making it the new standard, that may not be as wise as you'd think. Sure, some games would benefit from it, but not only would it make programming all Wii games a little tougher in the future, but it realistically doesn't go with every game. Most people suck at sports as it is: making them do a perfect tennis serve in a virtual reality realm will only add to the difficulty. It's better for some games to maintain the illusion that I can, in fact, pitch a fastball, because if I actually had to do so every time I reach the mound I'd be hopeless.