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Jason Schreier: Sony's Horizon coming to PC later this year

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Terrible move imo. if PS exclusives start hitting PC then I'd just beef up my pc rig and skip PS5 



...not much time to post anymore, used to be awesome on here really good fond memories from VGchartz...

PSN: Skeeuk - XBL: SkeeUK - PC: Skeeuk

really miss the VGCHARTZ of 2008 - 2013...

jason1637 said:
Cerebralbore101 said:

Kinect helped boost 360 sales? 


Kinect did absolutely nothing for 360 sales. Not sure what makes you think it did, but thanks for the chuckle. :D

So XB1 only did two and a half million less than 360 year for year in 2017? So at that point aligned sales were neck and neck for the two systems' lifetime sales right? 

It's pretty well known that Kinect helped the 360 later in its life. The 360 was losing steam in 2009 compared to its previous year and when the Kinect launched in 2010 it gave new life the console alongside third party games like Black Ops.
By the end of 2017 aligned sales by 4 years (2009 v 2017) the 360 was up over the XBO by over 2.5m. The XBO sales were already down for 2 years and has never reached 10m while the 360 had been able to sell over 10m for two consecutive years and the Kinect years followed. It would have been hard for MS to keep up with the 360 or come close to 60m with Xbox only exclusives.

Are there actual numbers to back this up, or is this just one of those generally assumed (but incorrect) things like phones killing handhelds? You'd have to show that the Kinect model of the 360 sold more, than the standard model, despite having the same HDD and being at a higher price point to convince me. Otherwise you're just arguing by way of whatever fills the "best explanation" for 360 sales jump in 2010.

Also, the whole idea that Kinect somehow boosted 360 sales from 2010-2013, and then helped to tank XB1 sales is counter-intuitive. Finally, Wii sales drop off shows that the motion control craze was over by 2010 or 2011.



The sentence below is false. 
The sentence above is true. 

Say whaaaaaaaaaaaaaaat... I don't like this new.
If Sony start putting most of their exclusives on PC even with 1 year time difference I'll probably just stop buying their HW and just pirate their SW. A lot of savings would be made.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

ironmanDX said:
Cerebralbore101 said:

Kinect helped boost 360 sales? 


Kinect did absolutely nothing for 360 sales. Not sure what makes you think it did, but thanks for the chuckle. :D

So XB1 only did two and a half million less than 360 year for year in 2017? So at that point aligned sales were neck and neck for the two systems' lifetime sales right? 




Sony supporting their service is a good thing and releasing Horizon on PC to give players a chance who otherwise would have missed out is awesome and quite consumer friendly.

It's a bad thing for consumers in the long run. PS5 isn't going to do very well compared to PS4, which will speed up the move to a streaming, and digital-only future, where games are sold for daylight robbery prices. Oh this game is two years old? Lol we want $60 for a digital copy! Now you're forced to either wait for a "sale" at 30% off, or pay our extortion prices! Meanwhile that same game would be found for $20 at a used game shop.

Digital games prices need to be $45 at launch, $30 after a year, and $15 after a year and a half. You aren't paying for anything other than a packet of information. Producing a million digital copies costs about the same as producing ten million digital copies. They don't have any overhead like console publishing fees, shipping costs, returns, etc. That saved money should be passed on to the consumer. Instead publishers aim to screw their customers and make as much money as quickly as possible.



The sentence below is false. 
The sentence above is true. 

Chazore said:
colafitte said:

I think what Sony is trying to do with PS NOW is the right solution, it just only needs to get better. PS1, PS2, PS3, PS4 and PS5 library of games able to play locally in the console or PC is more than enough. I don't think cloud gaming is ready yet. I already played PS4 games via remote play trough Wi-fi with PS NOW on PC. It just need to work better, with more games from more legacy consoles and I will be happy.

I don't really see how playing locally on a PS console, but streaming to a PC is what could be considered "perfect", especially for someone like me who prefers to also play games locally and not via an always online net connection.

I'd rather it not get "better", in that I'm still kept with streaming, while you get to play locally, that's like a half arsed meeting point, while Gamepass panders to both crowds in an almost equal balance, hell, MS is asking PC folk what they'd like to see what sort of games to include in PC gamepass, and to me that's perfect, because it means both sides get a tailored experience, rather than one eating at the buffet and the other getting given delayed scraps of what the other person ate. 

I didn't use the word "perfect" in any moment. I was saying the same as you. I prefer playing local. I would like that to be on PS and PC. I don't think playing remotely is good enough, even in a local network via wi-fi. I said "it just need to get better" because i don't have a potent PC and this could be my solution but is not ready enough. It played relatevely well most of the time but there are still problems from time to time. 

I don't have any reasons to play PS games on the go either (via cloud or whatever), so i don't really care about that part of this new future that companies are trying to sell me. But a library of legacy games and actual games like already PS NOW is doing but expanded and improved is something i would like to purchase in the future. I don't even need launch games to be there like on GamePass. Maybe some mid tier games like Concrete Genie, Medievil Remake or PS VR games could be the ones that could launch simultaneously, because those are games i will never buy, even, at 10-20$.

What i meant to say too, is that Sony is not that far away from what Microsoft is trying to do, like some people pretend to say with Microsoft and Stadia being in another league or something like that. If Sony revamps PS NOW for the next gen making it basically the same as GamePass i would not be surprised. We'll see what happens...



Cerebralbore101 said:
jason1637 said:

It's pretty well known that Kinect helped the 360 later in its life. The 360 was losing steam in 2009 compared to its previous year and when the Kinect launched in 2010 it gave new life the console alongside third party games like Black Ops.
By the end of 2017 aligned sales by 4 years (2009 v 2017) the 360 was up over the XBO by over 2.5m. The XBO sales were already down for 2 years and has never reached 10m while the 360 had been able to sell over 10m for two consecutive years and the Kinect years followed. It would have been hard for MS to keep up with the 360 or come close to 60m with Xbox only exclusives.

Are there actual numbers to back this up, or is this just one of those generally assumed (but incorrect) things like phones killing handhelds? You'd have to show that the Kinect model of the 360 sold more, than the standard model, despite having the same HDD and being at a higher price point to convince me. Otherwise you're just arguing by way of whatever fills the "best explanation" for 360 sales jump in 2010.

Also, the whole idea that Kinect somehow boosted 360 sales from 2010-2013, and then helped to tank XB1 sales is counter-intuitive. Finally, Wii sales drop off shows that the motion control craze was over by 2010 or 2011.

Look at the sales of Kinect itself, plus kinect+X360.

It did recover the X360 that was starting to slow down and gave it a new peak. It was likely the only explanation.

New gen and people already saw what kinect was about, didn't want to pay 100USD more than PS4 was what made Kinect2 a problem for X1.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

DonFerrari said:
Cerebralbore101 said:

Are there actual numbers to back this up, or is this just one of those generally assumed (but incorrect) things like phones killing handhelds? You'd have to show that the Kinect model of the 360 sold more, than the standard model, despite having the same HDD and being at a higher price point to convince me. Otherwise you're just arguing by way of whatever fills the "best explanation" for 360 sales jump in 2010.

Also, the whole idea that Kinect somehow boosted 360 sales from 2010-2013, and then helped to tank XB1 sales is counter-intuitive. Finally, Wii sales drop off shows that the motion control craze was over by 2010 or 2011.

Look at the sales of Kinect itself, plus kinect+X360.

It did recover the X360 that was starting to slow down and gave it a new peak. It was likely the only explanation.

New gen and people already saw what kinect was about, didn't want to pay 100USD more than PS4 was what made Kinect2 a problem for X1.

That's just Kinect of the gaps. How did the universe come into existence? We don't know therefore God. How did 360 recover in 2010? We don't know therefore Kinect.



The sentence below is false. 
The sentence above is true. 

I mean I wouldn't mind if Playstation exclusives came out to PC after at least 2 years... I actually wouldn't mind playing Horizon at 60 FPS now that I think about it...



DonFerrari said:
Say whaaaaaaaaaaaaaaat... I don't like this new.
If Sony start putting most of their exclusives on PC even with 1 year time difference I'll probably just stop buying their HW and just pirate their SW. A lot of savings would be made.

Why would you opt for software piracy?



Legend11 correctly predicted that GTA IV (360+PS3) would outsell SSBB. I was wrong.

A Biased Review Reloaded / Open Your Eyes / Switch Gamers Club

RolStoppable said:
DonFerrari said:
Say whaaaaaaaaaaaaaaat... I don't like this new.
If Sony start putting most of their exclusives on PC even with 1 year time difference I'll probably just stop buying their HW and just pirate their SW. A lot of savings would be made.

Why would you opt for software piracy?

To save money and because for me to buy digital only I only purchase when they are like 90% off, and that usually takes a very long time and are for titles I don't care much to wait.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994