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I guess I should rephrase my question.
1. Is the game fun to play with zero save-scumming (going back to earlier points when the result of an action is undesirable) and perma-death on?
2. Does the game have a lot of grindy/chore-like tasks required to build characters? Or is straight-up strategic action + story all the way through? (with characters growing in stats along the way)



I describe myself as a little dose of toxic masculinity.