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vivster said:

Zero. All this "HD games are expensive" is a moronic and untrue narrative that handheld fanboys like to tell themselves to justify their bottom shelf hardware.

Also HD =/= AAA.

More hyperbolic than untrue. They are correct that AAA games, or in this case what would've been considered AAA on a handheld, will take longer and cost more to make on Switch due to its increased power and console nature. It's a reason why Fire Emblem had to be delayed twice, expectations are higher. That said, HD-development is generally speaking, a non-issue for the most part. As I said, Development tools are so versatile these days that Even PS2 styled action games can be done by a couple guys in Unity over the course of a couple years. Indie developers are showing that "HD games are hard" is an grossly outdated mindset.