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Forums - PC Discussion - 3D Vision question

THis question is for 3D vision users.

 

I'm a recent adopter and I have noticed something with my glasses.

Sometimes they cease to function for a plit second, which makes it so I see a white flash (well I see the screen with both eyes without one of the eyes being darkend). Do you also have this issue?

To test my hardware, i've been running games at full specs and I noticed this first on Far Cry 2. Incidentaly, my FPS was lower than 60 in these moments.

 

It's not something very bothering, but it can happend sevral times a minute or not at all (usually I get these in a row). Is this a problem with my glasses? with my signal emmiter?

or just due to FPS fluctuation and the glaces resetting to a new frequency?



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I'm not a 3D vision user so I'll just ask if you usually have freezes when playing games without 3D as well. It could be the same thing, a temporary lockup?

Anyway I doubt there are many 3D vision users here... maybe you'd be better off asking this on a Nvidia forum, or sending a mail to Nvidia directly.



My Mario Kart Wii friend code: 2707-1866-0957

the glasses alternatively darken an eye so that you get 60hrz on each eye. It's not a freeze it's a jump on the glasses, not the actual computer.

thank you for the suggestion though =)



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I have a silly question.

In my country, the glasses they give us to see 3D movies, namely Avatar, don't work with batteries I think. They don't "flash" in my eyes. Just regular futuristic glasses.

Why do those Nvidia glasses work on batteries?

I know one thing is movies, and another is game's with frame rate drops. But still. I don't get it why the 3D cinema glasses "don't work"(?) for 3D computer games.



Hephaestos said:

THis question is for 3D vision users.

 

I'm a recent adopter and I have noticed something with my glasses.

Sometimes they cease to function for a plit second, which makes it so I see a white flash (well I see the screen with both eyes without one of the eyes being darkend). Do you also have this issue?

To test my hardware, i've been running games at full specs and I noticed this first on Far Cry 2. Incidentaly, my FPS was lower than 60 in these moments.

 

It's not something very bothering, but it can happend sevral times a minute or not at all (usually I get these in a row). Is this a problem with my glasses? with my signal emmiter?

or just due to FPS fluctuation and the glaces resetting to a new frequency?


Turn off all lights in your room. You need to play when its dark...

emiter usually works great for atleast 15 feet but light fucks up the shutter and resets it. What videocard are you running?



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Bamboleo said:
I have a silly question.

In my country, the glasses they give us to see 3D movies, namely Avatar, don't work with batteries I think. They don't "flash" in my eyes. Just regular futuristic glasses.

Why do those Nvidia glasses work on batteries?

I know one thing is movies, and another is game's with frame rate drops. But still. I don't get it why the 3D cinema glasses "don't work"(?) for 3D computer games.


The 3D glasses you use in theaters and some countries work on lens polarization. Works exactly the same way as shuttering glasses but accomplishes the shutter differently.

3D vision work using built in batteries to close and open 60 times per second. Polarization glasses allow certain type of light per lense which makes each eye blink 60 times per second.

Same shit different package... :)



I did this in a dark room... but I have dual screen and my second screen is blinking as if it was also rendering 2 images (yet it's a 60Hrz screen so it can't), I use it to monitor my temperatures.
I also have my computer that's lit up (in blue with the fans).

With your explanation though I guess it is my second screen that makes the glasses reset, I'll have to see if this is still a problem without it turned on.

Thanks!



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(oh and using SLI 260s OCed @ 680)



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Hephaestos said:
(oh and using SLI 260s OCed @ 680)


Same card setup as mine. And I have no flickering so I doubt the card it the problem...

Take a look ath this thread. http://forums.nvidia.com/index.php?showtopic=150297&st=0

there is a lot of junk in there but also there are some valid suggestions.



Bamboleo said:
I have a silly question.

In my country, the glasses they give us to see 3D movies, namely Avatar, don't work with batteries I think. They don't "flash" in my eyes. Just regular futuristic glasses.

Why do those Nvidia glasses work on batteries?

I know one thing is movies, and another is game's with frame rate drops. But still. I don't get it why the 3D cinema glasses "don't work"(?) for 3D computer games.

In cinemas, they put a light polarizer in front of the projector (which changes the polarization of every other frame). Each lens in the glasses then filters for one kind of polarization, so that each eye only sees what it's supposed to.

With Nvidia glasses, the images for each eye have the same physical characteristics, so you need shutter glasses to actively filter each alternate frame for each eye.

You could have the cinema system at home, but you'd have to put a huge and expensive light polarizer in front of your TV... not a good idea.

 



My Mario Kart Wii friend code: 2707-1866-0957