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Forums - Gaming - CoD4 is 600P?!?!?

Munkeh said:
After playing HS, UDF, CoD 4 and MS on a 50" HDTV, Uncharted wins, followed but CoD, it looks that good (although my TV plays it at 750p for some reason)

Uncharted looks great so far, I will wait for the full game to determine if it beats Ratchet & Clank TOD in terms of game design, but in terms of technicals I think Ratchet pushes the PS3 more. So many things going on at once in supreme quality is really amazing at 60 FPS, great draw distance while flying around with dinosaurs down below and in the distance. Naughty Dog had to take a more realistic approach so they can't have a starship with troopers suddenly show up.



Naughty Dog: "At Naughty Dog, we're pretty sure we should be able to see leaps between games on the PS3 that are even bigger than they were on the PS2."

PS3 vs 360 sales

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MikeB said:
LordTheNightKnight said:
MikeB said:
@ TheBigFatJ

For one company seperating itself from the Wii because it is HD and another company seperating itself from its competition by saying that the 360 isn't even full HD, it looks a little hypocritical to see them running their games with 66% as much resolution as the lowest HD spec.


I think you got it wrong with regard to FullHD, Sony stated the PS3 will do games up to 1080p (meaning 1080 horizontal progressively scanned lines) and a Microsoft Exec reponded they thought it would be impossible. Metal Gear Solid 4, Gran Turismo 5 and Final Fantasy XIII will all be impressively performing high profile 1080p games.

Sony beginning of 2006:

"The PlayStation 3 will include BluRay , the high definition DVD technology, and support games in resolutions of up to 1080p, (the highest supported standard on the market.)"

Microsoft in repsonse (March 2006):

"I think 1080p, just to address that directly, will be basically impossible. I think if you talk to any developer they will tell you that they will not have a performing game at 1080p."

In hindsight it's easy to see who's right and who's wrong. Your comments with regard to Microsoft are correct, but I think those with regard to Sony is a myth reading judging by reading the text above.

But that just proves one man's belief of the capabilities is wrong. It does not prove the 360 cannot handle the same resolution as the PS3, assuming that was one of your inferences here.


It wasn't some Microsoft noob making these comments, it was Scott Henson, Director Game Technology Group Microsoft! IMO at the time just FUD geared towards Sony and the PS3, knowing it would take some time to adjust legacy game engines to suit the SPEs.


Doesn't matter if it was to put down Sony. My point was that it is not proof the 360 can't do the same resolution. 



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs

@ LordTheNightKnight 

Doesn't matter if it was to put down Sony. My point was that it is not proof the 360 can't do the same resolution

But I didn't dispute that the XBox 360 can output 1080p. There currently are 2 games running in 1080p on the XBox 360, they are of course only offering small caged environments (vs more complex first party games rendering in 600p and 640p). Games like Gran Turismo 5 and Metal Gear Solid 4 are far more demanding.



Naughty Dog: "At Naughty Dog, we're pretty sure we should be able to see leaps between games on the PS3 that are even bigger than they were on the PS2."

PS3 vs 360 sales

MikeB said:
Munkeh said:
After playing HS, UDF, CoD 4 and MS on a 50" HDTV, Uncharted wins, followed but CoD, it looks that good (although my TV plays it at 750p for some reason)

Uncharted looks great so far, I will wait for the full game to determine if it beats Ratchet & Clank TOD in terms of game design, but in terms of technicals I think Ratchet pushes the PS3 more. So many things going on at once in supreme quality is really amazing at 60 FPS, great draw distance while flying around with dinosaurs down below and in the distance. Naughty Dog had to take a more realistic approach so they can't have a starship with troopers suddenly show up.


 Yeh, I've only seen like 1 slowdown in Ratchet in nearly 2 playthoughs, when there was fire lots of enemies and I had just fired one of the most explosive weapons in the game



add me

MikeB said:

@ LordTheNightKnight

Doesn't matter if it was to put down Sony. My point was that it is not proof the 360 can't do the same resolution

But I didn't dispute that the XBox 360 can output 1080p. There currently are 2 games running in 1080p on the XBox 360, they are of course only offering small caged environments (vs more complex first party games rendering in 600p and 640p). Games like Gran Turismo 5 and Metal Gear Solid 4 are far more demanding.


You can't even understand the things you quoted. Futhermore, GT5 (the complete version) and MGS4 are not out yet, so they do not prove the 360 cannot handle the same resolution either. 



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs

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@ LordTheNightKnight

I think you didn't understand what you are replying to originally, IMO people should criticize Microsoft more for their wrong claims (also denying hardware defects we already knew about since launch, revealed to investors when they had to submit their financial report) instead of Sony (which made an expensive high specced sturdy console, IMO noting wrong with that). Apparently you can have a well perfoming game rendering in 1080p on even the XBox 360.

Gran Turismo 5 prologue demo is already available. Metal Gear Solid 4 has been extensively demonstrated in public and there weren't any indications the PS3 wouldn't be competent enough. There are however clear indications that the XBox 360 will have problems with aiming at higher resolutions for complex games.

The reasoning PS3 developers give with regard to the PS3 performing much better for the long run are solid and understandable. What indications do we have the XBox 360 will perform better in the future? Why aren't they already, is there some sort of huge untapped potential? I don't think so, what would it be? How to bypass the bottlenecks?



Naughty Dog: "At Naughty Dog, we're pretty sure we should be able to see leaps between games on the PS3 that are even bigger than they were on the PS2."

PS3 vs 360 sales

thats not bad,the game still really looks good



MikeB said:
@ LordTheNightKnight

I think you didn't understand what you are replying to originally,

You aren't proving why I don't understand. You still gave the wrong response to what I typed.

IMO people should criticize Microsoft more for their wrong claims (also denying hardware defects we already knew about since launch, revealed to investors when they had to submit their financial report)

People DO blame Microsoft for the hardware.

instead of Sony (which made an expensive high specced sturdy console, IMO noting wrong with that).

That is a lie. There is something wrong with it being expensive, not just for the consumer, but for Sony being forced to sell it at a loss, even now (and the blu-ray diode going down doesn't mitigate that cost, since the diode is just on part of the disc drive).

Plus the console it not high speed. One component is, and it's not even the most costly part, (at launch, it cost less to make then the 360's CPU when it launched). Sony pretending the whole console is high speed is a wrong claim, and you supporting it is a wrong claim. Therefore, you and Sony should be criticized for your lies.

Apparently you can have a well perfoming game rendering in 1080p on even the XBox 360.

Gran Turismo 5 prologue demo is already available.

I forgot. A racing game is not as demanding on a system as a game like MGS4, or CoD4. Even with damage, cars have only so much movement and so many animations. That's why on the PS2, most action games ran at either 30fps with a free camera or 60fps with a fixed camera, but racing games could run at 60fps with a free camera.

Metal Gear Solid 4 has been extensively demonstrated in public and there weren't any indications the PS3 wouldn't be competent enough.

It has not been extensively demonstrated. That is another lie. We've had some public demos, and trailers. We have not had a chance to look at the final product. It may run as well as Konami claims, but we cannot know right now.

There are however clear indications that the XBox 360 will have problems with aiming at higher resolutions for complex games.

What indications? You claiming the lower resolution of CoD4 has to be solely the fault of the 360, with no actual evidence? The size of the 360's frame buffer, when you completely ignore that it's not made of conventional RAM?* The fact you are pretending disc size is releated to resolution, when graphics cannot be rendered before they are loaded off ROM data? Or is there somewthing else, that doesn't ignore the rules of computing?

The reasoning PS3 developers give with regard to the PS3 performing much better for the long run are solid and understandable.

Again, what reasons? Some just say the blu-ray and Cell are essential. They don't say why, which makes their claims suspect. If a developer said the Wii was essential to their game, due to motion control, but didn't tell us about the gameplay, I would not believe them, as it would sound simply like sucking up. The same with those touting any system over another, without actual reasons to back up the touting.

What indications do we have the XBox 360 will perform better in the future? Why aren't they already, is there some sort of huge untapped potential? I don't think so, what would it be?

No developer has told us that ANY of the 7th gen systems are at their limit, at least not those who have actually worked on the systems (even the DS). That's a pretty good indication.  

How to bypass the bottlenecks?

You've proven you know little about game design. Developers have ALWAYS dealt with bottlenecks. You yourself acknowleged that the PS3's memory will be overcome, and that is a form of bypassing a bottleneck.

Furthermore, the ONLY bottleneck developers have mentioned for the 360 over the PS3 is the disc size and lack of standard HDD. Those are irrelevant to the issue of resolution, as I mentioned those are ROM devices, and frame buffer can only handle graphics after they have been loaded.

Developers have NOT called the 360's frame buffer a bottleneck, because they worked on the PS2, which had the SAME KIND of RAM for it's frame buffer.* It was a puny 3MB, but they got some wonderful performance out of it. Now the 360 has 3 times the size, with twenty times the bandwidth.

So in terms of resolution, the 360 and PS3 are roughly equal, no matter how much you twist facts. Developers that have claimed the PS3 can do more, have been turning out not to meet their claims. This does not mean the PS3 is weak, just that Sony made just as wrong a claim about the PS3's resolution as that Microsoft VP did. It's neither as strong as the former claims, nor as weak as the latter claims.

This type of RAM is Embedded Dynamic RAM, which is worth its speed over its size, or else future iterations of Cell systems would not be planning to use it for main memory, over standard RAM. 

 

A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs

LordTheNightKnight I think you're wasting your time. I've had similar discussions (not just with MikeB), and those individuals who, as I jokingly say, "masturbate over Cell Processor porn", have generally zero programming experience and just parrot whatever they read or hear other people saying.

He'll keep you going around in circles, and the next day he'll be saying exactly the same things because he utterly believes the PS3 is the best thing that happened to gaming since the dawn of time.

 



My Mario Kart Wii friend code: 2707-1866-0957

NJ5 said:

LordTheNightKnight I think you're wasting your time. I've had similar discussions (not just with MikeB), and those individuals who, as I jokingly say, "masturbate over Cell Processor porn", have generally zero programming experience and just parrot whatever they read or hear other people saying.

He'll keep you going around in circles, and the next day he'll be saying exactly the same things because he utterly believes the PS3 is the best thing that happened to gaming since the dawn of time.

 


It's not the gushing over the Cell. It's the claim that the PS3 entire is just as fast and powerful as the Cell.



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs