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Forums - Microsoft - Ruffian confirms demo release for Crackdown 2 and melee is fluid and fun.

http://www.vg247.com/2010/01/19/ruffian-confirms-demo-release-for-crackdown-2/

Ruffian confirms demo release for Crackdown 2

Ruffian’s confirmed that Crackdown 2’s going to get a pre-release demo.

 

But speaking to IGN, James Cope, producer of the sandbox shooter, wouldn’t go into specifics as to when we can expect it on Xbox Live.

“You can definitely expect a demo to hit Live before the game is out but I can’t say when that will be… yet,” said Cope.

“The Crackdown demo was fantastic and we want to carry on in that form.”

Cope also talked about the difficulty between managing an upstart developer and developing a anticipated sequel.

“It’s been hard, but it’s been very empowering and rewarding for all. Despite all the risks and challenges the team is doing itself incredibly proud.

“It’s a superbly talented team and in some ways we’ve been lucky, but underlying it all is that it’s a very hard and painful slog which the team deals with brilliantly.”

The game is expected to launch in the first half of this year, according to Microsoft’s Aaron Greenberg.

And if you haven’t watched it yet, go get the VGA trailer here.

 

 

http://www.vg247.com/2010/01/19/crackdown-2-melee-as-fluid-and-fun-as-arkham-asylum/

Crackdown 2 melee as “fluid” and “fun” as Arkham Asylum

If you found Crackdown’s hand-to-hand combat a little weak, fret not: the sequel has melee action inspired by Rocksteady’s Batman: Arkham Asylum.

 

“I think that’s probably a fair comparison,” said lead designer Billy Thomson on the subject of melee combat, speaking to VG247 in a phone interview.

“Arkham Asylum is something we aimed at as a benchmark, because that does look and play really well.”

Thomson noted, however, that Crackdown 2 won’t pack AA’s depth thanks to the fact the action sequel has a far broader scope.

“There are a lot of games that do [melee] well, but their entire games are based on that sole mechanic, looking at games like God of War,” he said,

“Batman: Arkham Asylum, I thought, was really well done from a hand-to-hand combat point of view. That’s probably about as close as I would say our combat system is.

“I mean, it’s not as intense as that, it’s not as deep… but ours is certainly as fluid as definitely as much fun, but it’s not got quite as much depth as it’s a very, very small part of the entire game.”

You’re going to get to test Agent 2.0’s fisty moves for yourself: producer James Cope today confirmed a pre-release demo.

There’s still no date on the anticipated first-party sequel, although we do know we’re going to get it in the first half of this year.

 

 

I personally cannot wait for this game.  The first was uber fun searching for orbs and co-op destruction.



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Hope this game makes em' some good money this time.



Leatherhat on July 6th, 2012 3pm. Vita sales:"3 mil for COD 2 mil for AC. Maybe more. "  thehusbo on July 6th, 2012 5pm. Vita sales:"5 mil for COD 2.2 mil for AC."

Excellent news. I keep thinking about getting the first but might as well get the sequel now I can try it.



I



Can't we all just get along and play our games in peace?

preordered it today.

I like to preorder stuff... :)



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No date for the demo? Oh well...

But hey! Good news, I can't wait to play this game because I loved the first one! Now we will have 4 playes co-op just to make the things even better.



SaviorX said:
Hope this game makes em' some good money this time.

Did the first not?  I thought it sold really well...primarily due to the inclusion of the Halo 3 beta and later due to word of mouth.  I could be wrong about that though. 

I enjoyed the hell out of the first and am looking forward to the sequel.