ClaudeLv250 said: IGN? Can't be true, then. |
Pretty much.
Would be nice though...
ClaudeLv250 said: IGN? Can't be true, then. |
Pretty much.
Would be nice though...
Cheebee said: I never understood why you couldn't use just the console code itself, actually. Then again, I don't see this happening anytime soon. |
Wii Connect 24/WiFi Connection. Wii Connect 24 is a passive connection, and is a mostly separate network. WiFi Connection is an active connection, but one that is totally uncentralized, merely serving as a method for networking each game individually.
It's structural problems that hold it back.
Monster Hunter: pissing me off since 2010.
Innervate said:
So by not following the PC model for online multiplayer, they are stuck in the 20th century? |
It's been available for a long time, why making it complicated with archaic technology?
Meh, why am I even asking. They used cartridges for a long time before switching to CDs/DVDs, so I'm guessing it's not rare of them to be a little bit behind the newest technologies out there.
Random game thought :
Why is Bionic Commando Rearmed 2 getting so much hate? We finally get a real game and they're not even satisfied... I'm starting to hate the gaming community so f****** much...
I would love if that were true. Should be a unique name tied to your Mii for all games.
Mr Khan said:
Wii Connect 24/WiFi Connection. Wii Connect 24 is a passive connection, and is a mostly separate network. WiFi Connection is an active connection, but one that is totally uncentralized, merely serving as a method for networking each game individually.
It's structural problems that hold it back. |
Well, I'd prefer they'd ditch Wii Connect 24 then. Or whatever. As long as they get rid of the friendcodes.
Nintendo Network ID: Cheebee 3DS Code: 2320 - 6113 - 9046
i'd actually play online with people if this was true
Mario Kart Wii doesn't count, i play that game even WITH the damn codes, though i've probably never played with the same peson twice.
Mr Khan said:
Wii Connect 24/WiFi Connection. Wii Connect 24 is a passive connection, and is a mostly separate network. WiFi Connection is an active connection, but one that is totally uncentralized, merely serving as a method for networking each game individually.
It's structural problems that hold it back. |
That's not true...unless you mean something different by it being uncentralized?
I thought the 360 system of adding friends and such was easy, but once I got to saving games and moving information from one 360 to the other,things got terrible.
It is a confusing and frustrating thing wen you have more than 2 profiles on any 360. If this friend code abolition thing actually came true, and a single "system" code was the main focus, I would jump for joy......
Leatherhat on July 6th, 2012 3pm. Vita sales:"3 mil for COD 2 mil for AC. Maybe more. " thehusbo on July 6th, 2012 5pm. Vita sales:"5 mil for COD 2.2 mil for AC."
SaviorX said: I thought the 360 system of adding friends and such was easy, but once I got to saving games and moving information from one 360 to the other,things got terrible. It is a confusing and frustrating thing wen you have more than 2 profiles on any 360. If this friend code abolition thing actually came true, and a single "system" code was the main focus, I would jump for joy...... |
What's the issue, I have 3 consoles and just move my HDD from one to the other, its not rocket science...
OT- About time
slowmo said:
OT- About time |
Well, my Rockband 2 data has been overwritten and my Live account/profile is all over the place. The stuff shouldn't be this complicated.....
Leatherhat on July 6th, 2012 3pm. Vita sales:"3 mil for COD 2 mil for AC. Maybe more. " thehusbo on July 6th, 2012 5pm. Vita sales:"5 mil for COD 2.2 mil for AC."