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Forums - Gaming Discussion - EA to publish The Divine Comedy .... yeah that book that inspired us

Oh my EA has gone too far this time:

One title not highlighted by EA CEO John Riccitiello today was the release of Dante Alighieri's Inferno, part of The Divine Comedy. Yes, that's the book, soon to be republished bearing the Dante's Inferno video game's likeness.

Random House and EA have buddied up to release of paperback edition of the epic poem upon which the God of War-esque hack and slash adventure Dante's Inferno draws upon for inspiration. It's the Henry Wadsworth Longfellow translation, if that convinces you to pick up a copy.

But it's likely the other bonuses, including an introduction from Dante's executive producer Jonathan Knight and "a 16-page, full-color art insert showcasing the evolution of characters and environments from the classic poem to the video game" that will spur gamer's interest to read.

It's a public domain book, also the cover is complety misleading, anyway I can't wait for Hamlet or Don Quixote EA.

 



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Oh my god...



Don Quixote would make an awesome game!!!!

Maybe they'll make one when Terry Gilliam finally turns that into a movie.



Lawl



This is going too far because...EA is marketing classic literature to gamers? Oh...the...humanity?



Tag: Became a freaking mod and a complete douche, coincidentally, at the same time.



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Actually, I could see a Macbeth game. Or a Canterbury Tales adventure game.



"Pier was a chef, a gifted and respected chef who made millions selling his dishes to the residents of New York City and Boston, he even had a famous jingle playing in those cities that everyone knew by heart. He also had a restaurant in Los Angeles, but not expecting LA to have such a massive population he only used his name on that restaurant and left it to his least capable and cheapest chefs. While his New York restaurant sold kobe beef for $100 and his Boston restaurant sold lobster for $50, his LA restaurant sold cheap hotdogs for $30. Initially these hot dogs sold fairly well because residents of los angeles were starving for good food and hoped that the famous name would denote a high quality, but most were disappointed with what they ate. Seeing the success of his cheap hot dogs in LA, Pier thought "why bother giving Los Angeles quality meats when I can oversell them on cheap hotdogs forever, and since I don't care about the product anyways, why bother advertising them? So Pier continued to only sell cheap hotdogs in LA and was surprised to see that they no longer sold. Pier's conclusion? Residents of Los Angeles don't like food."

"The so-called "hardcore" gamer is a marketing brainwashed, innovation shunting, self-righteous idiot who pays videogame makers far too much money than what is delivered."

I like the idea. Good job EA.



Ok this gets better ... or worst.

Check the upgrades my old Virgil.... check the upgrades.



I think I'm starting to dislike the idea of Dante's Inferno.

The Demo had a LONG intro and now this cup of lunacy. EA can go to hell as well as Dante.



Pixel Art can be fun.

alfredofroylan said:

Ok this gets better ... or worst.

Check the upgrades my old Virgil.... check the upgrades.

That's amazing!