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Forums - Microsoft Discussion - Bach: '70% or 80%' of Worldwide publishers working on Natal games

I think some refuse to believe that Natal won't be an interest with hardcore gamers, and they simply pass Natal up as a casual gamer's experience. I am certain that Microsoft knows their main userbase, and has them in the forefront of their minds when it comes to Natal based games. That alone will push Natal sales to millions, because hardcore/core gamers will buy Natal, and be attracted to Xbox 360 even more as a full experience. That's not even mentioning the casual market...which in my opinion will eat it up, take my wife for example...she's a huge fan of flash based Facebook games, XBLA titles (her current favorite being: "The Maw") and the Wii, but she's so excited for Natal's release because she loves playing games, but finds it difficult to play with a controller, despite the game being family friendly/easy/motion based (Wii). For her to use her hands/body to play, or voice to speak to the TV (she's a BIG talker...i love how she constantly talks to The Maw and calls him, "this way baby/eat this baby/aww you hungry boo?") is golden, and that's why Natal will attract her, and many others. I can't help but feel that Natal will be a great success.



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DirtyP2002 said:
HappySqurriel said:
DirtyP2002 said:
Gh0st4lifE said:
That means there should be at least 20 natal-compatible games being currently designed. Doesn't seem like much to me, considering some of these games will only offer natal-controls as an option.


UbiSoft alone is working on 20 Natal games.

Lionhead two games, Milo & Kate + Fable III

Rare at least 3 games

EA at least 5 games...

I guess there will be 100 Natal games end of 2011.

Depends upon how you count though ...

As I implied on an earlier post, you can get a very high game count (or a high number of publishers supporting you) without any of these games being particularly meaningful support. Between ports of Wii and Eyetoy games, low budget downloadable games, and tacked-on alternate control schemes for XBox 360 games in production most publishers can claim to be releasing dozens of Natal games without supporting it enough to green light a single moderate budget game.

You might think I’m being pessimistic, but I can almost guarantee that Your Shape featuring Jenny McCarthy will be one of Ubisoft’s Natal games; and it will probably not be the only direct port, most of which will receive no major graphical or feature upgrades from the Wii version. Much like the Wii, for Natal to really be impressive you need games designed from the ground up to demonstrate why Natal is an improvement; if most of the content is ports from other systems or alternative control-schemes for XBox 360 games this won’t happen.


I think a lot of people are really upset that there is nothing that might indicate a bad Natal release.

Seriously, right now, I can't think of anything that could have been better for a successful release of Natal. Media is going crazy, developers are supporting it big time, MS will advertise this like a launch of a new console, it will be implemented in the biggest WRPG on the markest (Fable)...

Still a lot of people try to find anything bad about it. Your post is one of them. The major support of 3rd party publishers might not be that great, because the quality might suffer. Your example is the Wii... We all know how bad the sales of the Wii were... Wait...

 

TRUTH!



I hear most movie houses are working with 3D movies now! Its the FUTURE of everything!

It's because 3D movies are SO FNING AWESOME and make EVERY MOVIE MADE IN 3D AWESOME!

/sarcasm



@OP:
Good for MS, but 70-80% of publishers can mean anything and its opposite. It could even be only ONE game each and put together with minimal efforts and resources. Or it could mean the most probable thing, besides a few special titles, simply adding Natal support to whatever game it's simple and not counter-productive to do so: this one could be not a particularly exciting opportunity for Natal, meaning it wouldn't be a revolution, but it would considerably ease its acceptance without anybody getting hurt. Bach is right saying MS must show the way, as publishers aren't gullible peasants that MS can lure into fighting a revolution on its behalf.



Stwike him, Centuwion. Stwike him vewy wuffly! (Pontius Pilate, "Life of Brian")
A fart without stink is like a sky without stars.
TGS, Third Grade Shooter: brand new genre invented by Kevin Butler exclusively for Natal WiiToo Kinect. PEW! PEW-PEW-PEW! 
 


DirtyP2002 said:
HappySqurriel said:
DirtyP2002 said:
Gh0st4lifE said:
That means there should be at least 20 natal-compatible games being currently designed. Doesn't seem like much to me, considering some of these games will only offer natal-controls as an option.


UbiSoft alone is working on 20 Natal games.

Lionhead two games, Milo & Kate + Fable III

Rare at least 3 games

EA at least 5 games...

I guess there will be 100 Natal games end of 2011.

Depends upon how you count though ...

As I implied on an earlier post, you can get a very high game count (or a high number of publishers supporting you) without any of these games being particularly meaningful support. Between ports of Wii and Eyetoy games, low budget downloadable games, and tacked-on alternate control schemes for XBox 360 games in production most publishers can claim to be releasing dozens of Natal games without supporting it enough to green light a single moderate budget game.

You might think I’m being pessimistic, but I can almost guarantee that Your Shape featuring Jenny McCarthy will be one of Ubisoft’s Natal games; and it will probably not be the only direct port, most of which will receive no major graphical or feature upgrades from the Wii version. Much like the Wii, for Natal to really be impressive you need games designed from the ground up to demonstrate why Natal is an improvement; if most of the content is ports from other systems or alternative control-schemes for XBox 360 games this won’t happen.


I think a lot of people are really upset that there is nothing that might indicate a bad Natal release.

Seriously, right now, I can't think of anything that could have been better for a successful release of Natal. Media is going crazy, developers are supporting it big time, MS will advertise this like a launch of a new console, it will be implemented in the biggest WRPG on the markest (Fable)...

Still a lot of people try to find anything bad about it. Your post is one of them. The major support of 3rd party publishers might not be that great, because the quality might suffer. Your example is the Wii... We all know how bad the sales of the Wii were... Wait...

 

First off, how is Fable a bigger WRPG that Fallout, Oblivion, or Diablo?

Now, with that said, I own an XBox 360 and I’m not excited about Natal primarily because I can’t get excited based on the promises of a developer who always over-promises and under-delivers; or based on third party publishers who haven’t "Understood" the Wii after 3 years instantaneously understanding Natal. Beyond this I haven’t seen the hype for Natal in real life, and I can’t take the endorsements of the press and analysts seriously after seeing them get it so wrong with the Nintendo DS and Wii; and with several analysts  predicting that the PSP and Zune would have an impact on the iPod.

Maybe my opinion will change after GDC or E3 when we get more details, but I wouldn't be that surprised if we get a "$600? WTF?" type of moment from Natal either



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Wait, someone predicted the Zune would have an impact on the iPod?



JaggedSac said:
Wait, someone predicted the Zune would have an impact on the iPod?

 

"http://www.wired.com/gadgets/mac/commentary/cultofmac/2006/10/71896

Microsoft's soon-to-be-released Zune MP3 player is a sure-fire iPod killer -- if you believe what you been reading in the press recently.

There's nothing the press likes more than a good fight, and the Zune looks like a worthy contender for the iPod's heavyweight crown.

The tech press loves the Zune because of its specs. They tally up the features and conclude the Zune is better because there's more stuffed inside.

When it launches next month, the Zune will cost $250 for 30 GB -- just like the equivalent iPod. But the Zune also has Wi-Fi for wirelessly trading songs; a larger, 3-inch screen (good for widescreen movies); and will connect to Microsoft's Zune Marketplace music service, which will sell songs at 99 cents each and offer a $15 a month subscription plan.

The Zune will definitely have an impact. That's guaranteed by Microsoft's clout, and is why music labels, movie studios and accessory makers are jumping on the Zune bandwagon.

But although the Zune looks good on paper, it's not going to kill the iPod because of three things"

 

 

While I doubt that Natal will be as poorly received as Zune was, but there are a few parallels between the two; which should not be too surprising being that they are both Microsoft's reaction to a dominant player in a market they did not anticipate being so important.



In other words, Activision and EA? :) Jokin.



HappySqurriel said:
JaggedSac said:
Wait, someone predicted the Zune would have an impact on the iPod?

 

"http://www.wired.com/gadgets/mac/commentary/cultofmac/2006/10/71896

Microsoft's soon-to-be-released Zune MP3 player is a sure-fire iPod killer -- if you believe what you been reading in the press recently.

There's nothing the press likes more than a good fight, and the Zune looks like a worthy contender for the iPod's heavyweight crown.

The tech press loves the Zune because of its specs. They tally up the features and conclude the Zune is better because there's more stuffed inside.

When it launches next month, the Zune will cost $250 for 30 GB -- just like the equivalent iPod. But the Zune also has Wi-Fi for wirelessly trading songs; a larger, 3-inch screen (good for widescreen movies); and will connect to Microsoft's Zune Marketplace music service, which will sell songs at 99 cents each and offer a $15 a month subscription plan.

The Zune will definitely have an impact. That's guaranteed by Microsoft's clout, and is why music labels, movie studios and accessory makers are jumping on the Zune bandwagon.

But although the Zune looks good on paper, it's not going to kill the iPod because of three things"

 

 

While I doubt that Natal will be as poorly received as Zune was, but there are a few parallels between the two; which should not be too surprising being that they are both Microsoft's reaction to a dominant player in a market they did not anticipate being so important.

Perfidious "en passant" dig, but 100% true, although Zune was heavily crippled by unforgivable flaws like:

  1. f*ng ugly
  2. not original, actually the first Zune was a rebranded Toshiba Gigabeat with added features
  3. crippled sharing
  4. friggin' buggy at release
  5. crippled subscription, if ended, the user lost what he downloaded

As these flaws aren't appliable to a control system, except n°4 (n°1 didn't happen, Natal device isn't ugly, it must be admitted), Natal should be just a little bit safer than Zune...   Although MS is still in time to cripple it in different ways.

 



Stwike him, Centuwion. Stwike him vewy wuffly! (Pontius Pilate, "Life of Brian")
A fart without stink is like a sky without stars.
TGS, Third Grade Shooter: brand new genre invented by Kevin Butler exclusively for Natal WiiToo Kinect. PEW! PEW-PEW-PEW! 
 


^^How else would you do #5? Nothing like paying for a month, downloading all the songs you can imagine, and then dropping the subscription. Which people do anyway with DRM stripping software.

And that article he linked to was titled "Zune Won't Kill the IPod"