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Forums - Sony Discussion - Sony has just got the foot in the door but the door is still not fully open

epinefridis said:
Dr.Grass said:
Azelover said:


As great of a technical pride and amazing performance the PS3 and its major games carry, when I play them I KNOW the people who made these games don't really understand gaming. They're looking at games from a number of angles that have nothing to do with most people's enjoyment. From this perspective I do believe the PS3 could get a very big sales boost from people hoping for it to be like their previous PS2 experience. But then, gaming on PS3 is totally different from PS2's.


WTF!?

So genius, maybe you should write a letter to Kojima and explain to him what he got wrong with Metal Gear Solid 4.

Then, you can give Naughty Dog a ring and say: "Whatsup guys, Uncharted2 looked good, but you guys just don't get gaming.

Then when you're feeling really naff about the good work you're doing you can go on down to the Netherlands and tell the 140 people at Guerrilla exactly why Halo3 is better than Killzone2.

 

ahh...

Isn't it?

I thought it was...

I'm not one to say whether Halo is better or not. That's not really the point I was making is it? You see, according to Azelover, there's some element in Halo that's missing from Killzone because Guerrilla "don't really understand gaming".



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Squilliam said:
KBG29 said:
Really?



Go ahead and laugh, call me crazzy, keep your minds closed. In 2 years we will look at the market and see just how much the landscape changed, and I bet I will be right again.

What Nintendo proves with the Wii is that Sony don't know squat in comparison. They made more money in one year than Sony did with the Playstation 1/2 combined. What does that prove? It proves that Sony doesn't know what to do with a winning hand so how can anyone assume they know how to turn around a losing one? I don't need to wait 2 years for anything. If they come in at the end of financial year 2010 with over $1B in losses again then what have they proved to us exactly?

The only thing that it proves is that Sony (and also microsoft you know) didnt know how to appeal to the casual audience and kids. For the rest, it doesnt prove anything.



TICTAC9910 said:

Just for the record Gran Turismo is a bigger franchise than Halo. This gen Sony have made lots of new ip's rather churning out sequels. Of those new ip's Uncharted 2 looks like it could be a 5million seller. LBP has massive legs and looks like another premier franchise. And lot of 1, 2 million sellers. And established ip's which will start hitting next year. MS put all there efforts into 1 or 2 titles with huge marketing campaigns etc while Sony instead go for the quantity/diversity as there killer.

But i feel Sony drop the IP or forget about it when its the time to reap benefit from it.. Nintendo is having Mario, or Mario Brothers in every other IP n they are reaping huge sales.. no matter what one say u they are getting lot of profit due to this. 

I was seeing Sony's IP list somewhere and i was astonished that they had so many IPs n quite a few of them are great but they just dumped them. Thats not good.. If MS is getting 10M from a HALO IP every year than its quite a lot of profit for them too.. 



Noobie said:
TICTAC9910 said:

Just for the record Gran Turismo is a bigger franchise than Halo. This gen Sony have made lots of new ip's rather churning out sequels. Of those new ip's Uncharted 2 looks like it could be a 5million seller. LBP has massive legs and looks like another premier franchise. And lot of 1, 2 million sellers. And established ip's which will start hitting next year. MS put all there efforts into 1 or 2 titles with huge marketing campaigns etc while Sony instead go for the quantity/diversity as there killer.

But i feel Sony drop the IP or forget about it when its the time to reap benefit from it.. Nintendo is having Mario, or Mario Brothers in every other IP n they are reaping huge sales.. no matter what one say u they are getting lot of profit due to this. 

I was seeing Sony's IP list somewhere and i was astonished that they had so many IPs n quite a few of them are great but they just dumped them. Thats not good.. If MS is getting 10M from a HALO IP every year than its quite a lot of profit for them too.. 


Sony have always been different to Nintendo and MS in how they handle there 1st party. They've never gone out and put huge resources behind single games to create totem pole franchises. Every gen theres alway been new franchises and old ones discarded.  Next fall we'l likely have 7 or 8 million+ sellers from Sony but none that have megaton sales. I think thats there business model having quality exclusives in most genres rather than putting everything behing one or two franchises to sell consoles. I would say it's a very successful business strategy because why else would the PS3 be selling so well when 95% of all excusives are Sony ip's?. I think i can remember an interview a while back where they said this was the case. Heavy rain designed to hit a bit of a new market, modnation racers to, LBP also Eyepet aswell etc. When you look at it it's striking how many Sony games arent mainstream hardcore titles.



Games that cross 6 million are usually the system sellers. Sony's gotta make those.



Leatherhat on July 6th, 2012 3pm. Vita sales:"3 mil for COD 2 mil for AC. Maybe more. "  thehusbo on July 6th, 2012 5pm. Vita sales:"5 mil for COD 2.2 mil for AC."

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TICTAC9910 said:


Sony have always been different to Nintendo and MS in how they handle there 1st party. They've never gone out and put huge resources behind single games to create totem pole franchises. Every gen theres alway been new franchises and old ones discarded.  Next fall we'l likely have 7 or 8 million+ sellers from Sony but none that have megaton sales. I think thats there business model having quality exclusives in most genres rather than putting everything behing one or two franchises to sell consoles. I would say it's a very successful business strategy because why else would the PS3 be selling so well when 95% of all excusives are Sony ip's?. I think i can remember an interview a while back where they said this was the case. Heavy rain designed to hit a bit of a new market, modnation racers to, LBP also Eyepet aswell etc. When you look at it it's striking how many Sony games arent mainstream hardcore titles.

"Sony have always been different to Nintendo and MS in how they handle there 1st party. They've never gone out and put huge resources behind single games to create totem pole franchises."

They described God of War 3 as the most expensive game to code to date for them and its been stated by a few developers that they spend more money per 2nd party title than most third party publishers.

"Next fall we'l likely have 7 or 8 million+ sellers from Sony but none that have megaton sales. I think thats there business model having quality exclusives in most genres rather than putting everything behing one or two franchises to sell consoles. I would say it's a very successful business strategy because why else would the PS3 be selling so well when 95% of all excusives are Sony ip's?."

The PS3 is probably selling well because its the sequel to the highest selling home console of all time. Its selling well in spite of the fact that their exclusive games haven't gone on to become mega sellers and not because they produce a range of different I.P. A game which doesn't sell huge quantities cannot sell huge quantities of consoles either and there are no true big system selling titles which have sold less than 4M copies and there are none which match Nintendos stable which have sold under 7M copies.



Tease.

Squilliam said:
KBG29 said:
Really?



Go ahead and laugh, call me crazzy, keep your minds closed. In 2 years we will look at the market and see just how much the landscape changed, and I bet I will be right again.

What Nintendo proves with the Wii is that Sony don't know squat in comparison. They made more money in one year than Sony did with the Playstation 1/2 combined. What does that prove? It proves that Sony doesn't know what to do with a winning hand so how can anyone assume they know how to turn around a losing one? I don't need to wait 2 years for anything. If they come in at the end of financial year 2010 with over $1B in losses again then what have they proved to us exactly?

What you're doing is only considering the business part of it. I know all business is about making money, but it's the corporations that hide that fact as much as possible that I respect the most. Sony has been taking financial hits to satisfy their customers, which kind of worries me, but also makes me love them. Sony has been selling a console for a loss, they gave us free online, etc. Nintendo, on the other hand... Seriously, how the hell does shit like Mario and Sonic at Olympic Games sell?



           

Squilliam said:
TICTAC9910 said:


Sony have always been different to Nintendo and MS in how they handle there 1st party. They've never gone out and put huge resources behind single games to create totem pole franchises. Every gen theres alway been new franchises and old ones discarded.  Next fall we'l likely have 7 or 8 million+ sellers from Sony but none that have megaton sales. I think thats there business model having quality exclusives in most genres rather than putting everything behing one or two franchises to sell consoles. I would say it's a very successful business strategy because why else would the PS3 be selling so well when 95% of all excusives are Sony ip's?. I think i can remember an interview a while back where they said this was the case. Heavy rain designed to hit a bit of a new market, modnation racers to, LBP also Eyepet aswell etc. When you look at it it's striking how many Sony games arent mainstream hardcore titles.

"Sony have always been different to Nintendo and MS in how they handle there 1st party. They've never gone out and put huge resources behind single games to create totem pole franchises."

They described God of War 3 as the most expensive game to code to date for them and its been stated by a few developers that they spend more money per 2nd party title than most third party publishers.

"Next fall we'l likely have 7 or 8 million+ sellers from Sony but none that have megaton sales. I think thats there business model having quality exclusives in most genres rather than putting everything behing one or two franchises to sell consoles. I would say it's a very successful business strategy because why else would the PS3 be selling so well when 95% of all excusives are Sony ip's?."

The PS3 is probably selling well because its the sequel to the highest selling home console of all time. Its selling well in spite of the fact that their exclusive games haven't gone on to become mega sellers and not because they produce a range of different I.P. A game which doesn't sell huge quantities cannot sell huge quantities of consoles either and there are no true big system selling titles which have sold less than 4M copies and there are none which match Nintendos stable which have sold under 7M copies.

Blue- Wut? Where did they say that? Not attacking, I just want to know...

Red- Hasn't this generation of consoles taught us otherwise? That brand name pretty much means squat? The console seems to be selling due to a diverse portfolio of fantastic games... platformer, racing, third person shooter, action adventure, FPS, sports, RPG, the ps3 has pretty much the top in every one of those genres right now. But the userbase isn't frontloaded. Take the 360, Halo 3 reached mega sales A. Because it's a great game and B. most importantly because it's respective userbase matches the games genre. The ps3 doesn't really have a game that everyone can get behind... but it has many games that many people can get behind. 


patapon said:
Squilliam said:

"Sony have always been different to Nintendo and MS in how they handle there 1st party. They've never gone out and put huge resources behind single games to create totem pole franchises."

They described God of War 3 as the most expensive game to code to date for them and its been stated by a few developers that they spend more money per 2nd party title than most third party publishers.

"Next fall we'l likely have 7 or 8 million+ sellers from Sony but none that have megaton sales. I think thats there business model having quality exclusives in most genres rather than putting everything behing one or two franchises to sell consoles. I would say it's a very successful business strategy because why else would the PS3 be selling so well when 95% of all excusives are Sony ip's?."

The PS3 is probably selling well because its the sequel to the highest selling home console of all time. Its selling well in spite of the fact that their exclusive games haven't gone on to become mega sellers and not because they produce a range of different I.P. A game which doesn't sell huge quantities cannot sell huge quantities of consoles either and there are no true big system selling titles which have sold less than 4M copies and there are none which match Nintendos stable which have sold under 7M copies.

Blue- Wut? Where did they say that? Not attacking, I just want to know...

Red- Hasn't this generation of consoles taught us otherwise? That brand name pretty much means squat? The console seems to be selling due to a diverse portfolio of fantastic games... platformer, racing, third person shooter, action adventure, FPS, sports, RPG, the ps3 has pretty much the top in every one of those genres right now. But the userbase isn't frontloaded. Take the 360, Halo 3 reached mega sales A. Because it's a great game and B. most importantly because it's respective userbase matches the games genre. The ps3 doesn't really have a game that everyone can get behind... but it has many games that many people can get behind. 

Blue: Sorry it was something I saw linked through at www.beyond3d.com quoting from a Sony executive. Its something I regret not saving a bookmark for.

Red: They had a lot of software development sent their way exclusively at the start of the generation on the assumption that the PS3 would win. The fact that the library exists is in part because of the PS2 and PS1. Furthermore consumers all made the assumption that certain titles would be exclusive or at least release on the PS3. Look at FFXIII sales in Japan, a majority of their userbase bought a PS3 in part because of an assumption that FFXIII would be released for that system.

 



Tease.

Squilliam said:
patapon said:
Squilliam said:

"Sony have always been different to Nintendo and MS in how they handle there 1st party. They've never gone out and put huge resources behind single games to create totem pole franchises."

They described God of War 3 as the most expensive game to code to date for them and its been stated by a few developers that they spend more money per 2nd party title than most third party publishers.

"Next fall we'l likely have 7 or 8 million+ sellers from Sony but none that have megaton sales. I think thats there business model having quality exclusives in most genres rather than putting everything behing one or two franchises to sell consoles. I would say it's a very successful business strategy because why else would the PS3 be selling so well when 95% of all excusives are Sony ip's?."

The PS3 is probably selling well because its the sequel to the highest selling home console of all time. Its selling well in spite of the fact that their exclusive games haven't gone on to become mega sellers and not because they produce a range of different I.P. A game which doesn't sell huge quantities cannot sell huge quantities of consoles either and there are no true big system selling titles which have sold less than 4M copies and there are none which match Nintendos stable which have sold under 7M copies.

Blue- Wut? Where did they say that? Not attacking, I just want to know...

Red- Hasn't this generation of consoles taught us otherwise? That brand name pretty much means squat? The console seems to be selling due to a diverse portfolio of fantastic games... platformer, racing, third person shooter, action adventure, FPS, sports, RPG, the ps3 has pretty much the top in every one of those genres right now. But the userbase isn't frontloaded. Take the 360, Halo 3 reached mega sales A. Because it's a great game and B. most importantly because it's respective userbase matches the games genre. The ps3 doesn't really have a game that everyone can get behind... but it has many games that many people can get behind. 

Blue: Sorry it was something I saw linked through at www.beyond3d.com quoting from a Sony executive. Its something I regret not saving a bookmark for.

Red: They had a lot of software development sent their way exclusively at the start of the generation on the assumption that the PS3 would win. The fact that the library exists is in part because of the PS2 and PS1. Furthermore consumers all made the assumption that certain titles would be exclusive or at least release on the PS3. Look at FFXIII sales in Japan, a majority of their userbase bought a PS3 in part because of an assumption that FFXIII would be released for that system.

 

Blue- Ahh, thank you 

Red- I have no doubt that some people (maybe even many) originally bought a ps3 because of possible future exclusives. But that was only at the beginning of the generation. For the past 2 years and the majority of the ps3's life plus userbase, that couldn't have been the case. The current success that the ps3 is experiencing has to be due to the diversity and quality of it's games, no?
 
I don't see how it could be selling above the 360 this holiday season without that. (even excluding Japan because of the exclusive FF13 release)