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Forums - Gaming Discussion - Resonance of Fate : Demo is up

Played the demo just now. Zephyr applies a lot of damage, but it's only the scratch damage. Vashyron... is ok, just normal. Reanbell, on the other hand, is a god... Goddess ;p. Direct damage, not as much as Zephyr, but quite a lot.

With good strategy, you can kill multiple enemies in 1 sprint.

It was newcomer mode, so tri-Ace made it kinda impossible to lose even if you screw up quite a bit, haven't tried the normal mode.



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Man at the beginning I thought it sucked, but when you get the hang of the battle system, its pretty awesome!
Reanbell does a crap load of damage too! It has a very unique battle system, you can either jump or do a crazy dive or slide to attack.

Edit: Also when the battle gets more intense the music does too, like when your dying or playing well.



Odd. Future. Wolf. Gang. Kill. Em. All. OFWGKTA Don't give a fuck!

Fuck Steve Harvey. FREE EARL!

Final Fantasy Versus XIII will be the GREATEST game EVER made!!!

I'd take a bullet for Square-Enix! 

 

starterman1989 said:

On Japanese PSN. I'm not sure about XBL version. Anyone knows?


Thank You!



Do you know how to make them jump / slide? I only press X whenever it is allowed, and the action seems to be pre-determined instead of me choosing it...



iLLmaticV3 said:

Man at the beginning I thought it sucked, but when you get the hang of the battle system, its pretty awesome!
Reanbell does a crap load of damage too! It has a very unique battle system, you can either jump or do a crazy dive or slide to attack.

Edit: Also when the battle gets more intense the music does too, like when your dying or playing well.

That's AWESOME. That can really pump you up in battle. I wish more jrpgs did that. But.......is the music good?



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starterman1989 said:

Do you know how to make them jump / slide? I only press X whenever it is allowed, and the action seems to be pre-determined instead of me choosing it...

You jump with Square, have fun!



Odd. Future. Wolf. Gang. Kill. Em. All. OFWGKTA Don't give a fuck!

Fuck Steve Harvey. FREE EARL!

Final Fantasy Versus XIII will be the GREATEST game EVER made!!!

I'd take a bullet for Square-Enix! 

 

g-value said:
iLLmaticV3 said:

Man at the beginning I thought it sucked, but when you get the hang of the battle system, its pretty awesome!
Reanbell does a crap load of damage too! It has a very unique battle system, you can either jump or do a crazy dive or slide to attack.

Edit: Also when the battle gets more intense the music does too, like when your dying or playing well.

That's AWESOME. That can really pump you up in battle. I wish more jrpgs did that. But.......is the music good?

The music when there's not that much action is okay, but nothing amazing. The action music is good though, especially when you are dying. That music gets me pumped up!

There was also a boss at the end, music really pumps you up.



Odd. Future. Wolf. Gang. Kill. Em. All. OFWGKTA Don't give a fuck!

Fuck Steve Harvey. FREE EARL!

Final Fantasy Versus XIII will be the GREATEST game EVER made!!!

I'd take a bullet for Square-Enix! 

 

iLLmaticV3 said:
starterman1989 said:

Do you know how to make them jump / slide? I only press X whenever it is allowed, and the action seems to be pre-determined instead of me choosing it...

You jump with Square, have fun!

Ahhh ic. There was a time when I kept pressing square (1st try) while running and I didn't shoot at all. Now I see why.



Just got done playing.  Figured out the basics, like how to attack from the ground and from the air.  And how to switch targets, and switch to grenades.  The finer points of the combat system elude me, but it looks and feels pretty awesome.

 

Oh, and I don't want anyone to get upset here, but...

Reanbell is teh overpowered :P



 

The demo is kinda neat. It's a demo only for the battle system and for some reason it's incredibly washed out but once you figure everything out, the system is pretty cool.

You select your target with the d-pad, select the direction you're going to run in with the analog stick, press square to jump at any point and press x to attack when you're within range. You can attack multiple times in a turn depending on the length of your run and your distance to the target. If you run in the direction of one of your teammates, you seem to activate some sort of bonus as well, so there's some real strategy to your movement, in addition to basic placement.

There's not much to say about it, graphically. Other than the strange gamma issue (that I could perhaps fix in-game if I could read katakana), everything seems clear enough, though not exactly impressive. There's a moderate level of detail to the characters and enemies while the environments have a rather bland, geometric and industrial feel to them. Of course, this is just one area in a battle-only demo.

Even figuring things out as I went, I had enough fun with the battle system that I'll be paying attention to the reviews when this one comes out.