It's going to be interesting to see the excuses that people come up with when Natal takes off...I suspect the first one will be"...Oh, M$ promoted the heck out of it, so what did you expect?..." LOL.
It's going to be interesting to see the excuses that people come up with when Natal takes off...I suspect the first one will be"...Oh, M$ promoted the heck out of it, so what did you expect?..." LOL.
heruamon said: It's going to be interesting to see the excuses that people come up with when Natal takes off...I suspect the first one will be"...Oh, M$ promoted the heck out of it, so what did you expect?..." LOL. |
Well duh. Didn't you hear? Thats the only reason Halo 3 sold so well!
Regardless of what MS say which I believe is a poor way of promoting Natal and not something they believe, traditional controllers are here to stay and I doubt anything will change that.
That said motion controls are here to stay as well but in a lesser capacity. Eventually we'll see a combination of Natal and Wiimote/nunchucks, though the mote/chucks could be anything as long as it's something for your hands, for motion controls but that soon.
Devs and the console manufacturers are in the infancy of motion controls and just figuring out how they should be used. They have their own controllers and will be trying to sell them first to their established userbase. Trying to have their games incorporate their motion controller.
Down the line they will all 'borrow' each others ideas and we'll have a standard for motion controls. Look at joypads. All have rumble (finally), shoulder buttons, two thumbsticks. It took a while for that to be the standard.
LordChris915 said: The way I see it, Natal's advantage is purely software based, its highly likely that as soon as Natal is released, Sony will be able to emulate alot of the tech employed by it, add in the PS3's up and coming 3D capabilities, we could get some really interesting games. To say that Natal has any hardware advantage would be naive, looking at the Natal camera, there seems to be little or no difference between it and the PSeye, Sony have already said that they are capable of emulating this kind of thing though to a slightly lesser degree. http://www.product-reviews.net/2009/06/07/ps3s-playstation-eye-vs-xbox-360s-natal/ Its all going to be about precisuion vs depth of field, my criticism would be, how many people have enough space to make use of field depth? |
Microsoft is a software company, so it's no wonder that Sony this generation has been forced to respond defensively and emulate everything Microsoft has done. The time that is lost from developing features that your competitor already has puts you behind the curve, and once again MS has taken initiative with the press, dev kits, and release date. Always responding to your competitor is a bad position to be in (i.e., PSN, Zune, WinMo). It doesn't really matter if it is different than their competitor as long as the perception is there.
If Natal enables gesture recognition and turns screens into multitouch surfaces, that's actually pretty useful as I am currently using a multitouch laptop. Now that I am thinking about it, I'm inclined to believe this is probably a method for MS to have the public get acquainted with utilizing next gen input recognition that most devices are moving towards anyways (iphones, MS surface/multitouch panels/tablets).
Natal on Xbox 360 is only the start for the technology...M$ is going to use the platform to refine the technology for other applications...so get ready for "Minority Report".
youarebadatgames said:
Microsoft is a software company, so it's no wonder that Sony this generation has been forced to respond defensively and emulate everything Microsoft has done. The time that is lost from developing features that your competitor already has puts you behind the curve, and once again MS has taken initiative with the press, dev kits, and release date. Always responding to your competitor is a bad position to be in (i.e., PSN, Zune, WinMo). It doesn't really matter if it is different than their competitor as long as the perception is there. If Natal enables gesture recognition and turns screens into multitouch surfaces, that's actually pretty useful as I am currently using a multitouch laptop. Now that I am thinking about it, I'm inclined to believe this is probably a method for MS to have the public get acquainted with utilizing next gen input recognition that most devices are moving towards anyways (iphones, MS surface/multitouch panels/tablets). |
Or you could say that Sony is letting MS test the water before it commits itself to anything big and new, imagine if Sony had followed MS and brough out their console early, they could have had a whole host of RRoD type problems to work out and it could have ended the Playstation wing of Sony FOREVER!
There is sense in pragmatism!
people will always argue until NATAL launch but don 't confuse PSEye with the wand
we already have games that you use this tech the wand will only make it more easy for 3rd party developers to create games on PSeye using the wand
LordChris915 said:
Or you could say that Sony is letting MS test the water before it commits itself to anything big and new, imagine if Sony had followed MS and brough out their console early, they could have had a whole host of RRoD type problems to work out and it could have ended the Playstation wing of Sony FOREVER! There is sense in pragmatism! |
That's retarded... Sony letting Microsoft test the water? It's not as if Microsoft is standing still or sitting on it laurals while sony keeps emulating all of their features
Cueil said:
That's retarded... Sony letting Microsoft test the water? It's not as if Microsoft is standing still or sitting on it laurals while sony keeps emulating all of their features |
That sequence of words made no sense to me what so ever, please try and explain whatever it is you are trying to explain in words I can understand this time.
The PS eye puts your hands or body into the game and the movements on screen influence objects. Natal makes the character in the game move like you move. It does not merely put a video image of you on screen, but it mimics full body movement from head to toe into a character or object itself. It has voice recognition and facial recognition. It can sense emotions on your face ie when you are sad, angry happy etc. It enables a new form of Artificial intilligence (AI) that can fully interact with the player, like that Milo rubbish.
I am not going to argue with you. It will simply be a waste of my time, and yours.