@lestatdark- im not compare'n here friend, i merely stating even SNES could have outputted better graphics for the final "FINAL" battle for VI, Star Fox for SNES did 3D, even if it looked fugly they could have done it with VI.
And for Bizarro Sephy and Safer Sephy, Bizarro was a monster so thats understandable for its size, while Safer was Near-Godlike Story wise, might as well say like kefka basiclly at the ending of VI, however the human-ish side of Safer sephiroth was almost the same size as the regular models of your party.
While Kefka was MUCH larger then all of the sprites you controlled in VI, terra, locke, etc... which made no sense.
For example, look at dissidia, hes able to reach his final form yet his the same size as a one-winged sephiroth. im just saying VI's kefka design was bias or not well designed at all, its just strange.
And true, it wasn't really a battle, but it still count as one since you have control over cloud regardless. so i stand by the fact that the final battle in VI could have been better for example making terra and her team near the same size pixely as kefka.
Anyways, lets stop now please before someone else decides to get frisky around here, i don't want Severance or godforbid Euphoria getting on my ass about this. 
Edit: Damnit i keep on forgeting he changed his name, sorry man i'll try to remember it, lol.

















