Solid_Snake4RD said:
World of Warcraft,the most played MMO around the world having over 11m userbase the most popular MMO.
In the upcoming year,many MMO's of some of the most powerfull franchises are releasing.
Upcoming MMO's:
Star Wars The Old Republic
Star Trek Online
Final Fantasy 14
DC Universe
Agency
All Points Bulletin
Stargate: World
Free Realms
Already Released:
Warhammer Online
Champions Online
Age of Conan
Aion
I am most looking forward to Star Wars,FF14,DC unicerse and Agency.I think Star Wars and FF14 can beat WOW
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I love this question. The answer is not a single one. Non of the games you listed will manage to come near WoW. Well ok I do believe ToR may get 50% of WoW. It's not becuase I like WoW. I think WoW sucks, for personal gaming taste that is. It has incredible polish and is well put together if you like that type of game play.
The answer really is simple. One that the already mentioned MMO giving you an answer. All the games you listed even if looking/feeling different are the same game.
When you break down WoW to it's basic components. It only has 2 parts. A primary component and a sub component.
It's first and foremost a Combat Simulator. Every thing you do is about progressing in levels so that you can kill things faster. To level up you kill things. Leveling up let's you Kill things faster. It's a circle. It's level system sole exisitence is part of the Combat Simulator. Ok it's second part is playing with dolls. Not action figures dolls. WoW and all it's ilk is about dressing up. Looking cool if you can. However it's a subsystem to the Combat Simulator. The Gear has no other stat values except empower killing faster. Crafting it's an integrated system of Gear. but everything you make is pretty much Gear for killing.
WoW has come to a point that there is Toy Support. mini pets, fireworks, graphical effects. The thing is those are purely not part of any other content of WoW. Take for example all the Mounts. Yes they look nice. Increase travel rate, but in the end that travel rate is connected to getting to killing grounds faster.
So when I refer to "Other content" i'm not so much talking about Toys and holidays. I'm talking the idea of having Mount racing. Characters can level up various animal handling and training skills to have mounts with stats. Like Accelration, endurance, turning, jumping. That way come a race your skills and crafting gear is being used for a different content. Racing. Even then it's likely that WoW will force users to kill things to compete in higher end racing. Players are not given quests against other players.
So WoW has only one serious content. Combat Simulator.
So about those other MMO. We know that all of them only support one conten style. Combat Simulation. The problem is that WoW is already there and doing really well. So in the end none of the listed MMO will compete effectivly.
Bioware has the best oppertunity. It has it's own fanbase and Star Wars when leveraged right is a powerful IP. I will say this though. Every bit of information from ToR just makes me doubt my interest in the game. I'm not saying ToR will be bad. It will do WAY better than SWG, but it won't compete against WoW.
Edit: oops accidentily was distracted and hit the post button.
As others have said. WoW has an established community. Why would players give up a game for another of the same when there friends are where they are now. Not only that Blizzard is smart. Blizzard is not making WoW 2. They are making WoW 2.0. Instead of rebooting the entire MMO like Ever Quest 2. They are transitioning WoW into it's next iteration. Cataclysim. Large changes to the original world going to be substantional enough that it could release as a new game. For those who are/have been playing recently. Blizzard starting collecting hardware requirements. Why simple. They want to know what the average/low end currently out there. So they now how much to upgrade Cataclysm by.
So as these others MMO are going to be released. They are also going to be facing off against essentilly a relaunch of WoW 2.0.
A good article was written by the owner of one of those MMO collective sites. That most of WoW players are WoW players not MMO players. Because they will never play another MMO. While MMO players are fractures, but essentially same concept for the rest of the market. So only the interested, disatisfied and theme fan will bother with any of the listed games.
On a parallel note. This is the same situation for PnP rpgs. D&D is king due to the exact same situations.
If any MMO is to compete. It needs to provide content outside of the Combat Simulator and appeal to more than the current MMO market. not a single listen game does either.