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Forums - Gaming - Once photorealism is achieved, what will be next?

d21lewis said:
Hopefully, once photo realism is achieved, one of two things (or both if we're lucky) will happen

1. a newly discovered sense of appreciation for creative art styles
2. enhanced emphasis on AI and physics
M. experiences where the player is more emotionally invested in the characters than ever before
%. better voice acting to catch up with the visuals.

This is probably what I'm looking forward to the most.



Pixel Art can be fun.

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Virtual reality.



 

 

 

 

 

Won't happen.

Too high production costs, too little demand.



The Matrix



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SmokedHostage said:

What will the industry push for when photorealism has become the norm?  Will virtual reality be gaming's next pursuit?  Perhaps, larger scaled games in which the maps of sandbox titles, RPG's and FPS's are the size of continents rather than cities or small countries.  I'd like to see your thoughts.

Personally, I'd love it if once Photorealism is achieved, we see less and less of it as more art styles are explored and become mainstream.

Discuss?

A way to generate those graphics without costing an utter fortune.

There will be a gap between when it's achieved and when (if) it becomes cost effective to put them into games.  It's not simply a matter of "Oh someone did it, now all games will have this level of visual quality."



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regresion back to 8 BIT! no but really unique artstyles with unparralled sharpness perhaps? and i think virtual reality will apear before that



Smell-o-Vision



EMULATION is the past.....NOW.......B_E_L_I_E_V_E

 

 


Words Of Wisdom said:
SmokedHostage said:

What will the industry push for when photorealism has become the norm?  Will virtual reality be gaming's next pursuit?  Perhaps, larger scaled games in which the maps of sandbox titles, RPG's and FPS's are the size of continents rather than cities or small countries.  I'd like to see your thoughts.

Personally, I'd love it if once Photorealism is achieved, we see less and less of it as more art styles are explored and become mainstream.

Discuss?

A way to generate those graphics without costing an utter fortune.

There will be a gap between when it's achieved and when (if) it becomes cost effective to put them into games.  It's not simply a matter of "Oh someone did it, now all games will have this level of visual quality."

I am with you on this one.  As well as game developers going for more diverse art styles.



The PS4. Yeah. I said it.



Feeling realism like if your character gets shot you will feel it to