Kenryoku_Maxis said:
Well thankfully it looks like Final Fantasy Gaiden for DS, made by a totally independent team not connected to Nomura, is trying to kind of revive to 'old' Final Fantasy style. But yes, on the whole, Final Fantasy is nowhere near what it use to be. Though in some ways, that's good, as the entire point of the series was to constantly push the envelope and evolve. That's how it set itself apart from its competition initially (from series such as Dragon Quest and Phantasy Star) and remain in its current position. But along the way, it did seem to focus so much on graphics and storyline that it forgot about allowing the player to, you know....play the game and have fun. I think FFX and XII, while having very unique and engaging battle engines, were also some of the most dialogue heavy RPGs out there. Aside from probably Final Fantasy Tactics and Suikoden V (that's 3 out of 4 being FF games). |
I dont see whats wrong with dialogues and cutscenes, they add to the games story and its atmosphere, playing a FF or any RPG without dialogue to explain the story and develop it would be pretty bad for me. It seems like people would love to make FF into mario or DQ, when being like it is is what has given it succes and made fans buy the game in the last years.
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