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Forums - Gaming - More EA info: Cutting 1/3 of new projects

More info. EA's actually trying to revitalize the Medal of Honor Franchise (because they want their piece of cake in the FPS market)

Electronic Arts has been quiet about the Medal of Honor franchise for a while, allowing Call of Duty to remain the leader in that genre of the shooter. That's going to change soon, however. On an investor call today, EA Games label head Frank Gibeau teased a "revitalization" of Medal of Honor to be revealed soon. No other details were revealed about this new take on Medal of Honor.

Gibeau said the company's approach to Need For Speed kicks off a new initiative to "revitalize blockbusters" experiencing creative stagnation. EA considers the Need For Speed experiment a success and will extend the concept not only to Medal of Honor, but other "core IPs" from EA.

http://g4tv.com/thefeed/blog/post/700564/Medal-Of-Honor-Revitalization-To-Be-Unveiled-Soon-.html

And they're not quite happy with the Wii but they want to partner Nintendo .... because they want more beats from Nintendo (1st party software drive other games sales....... I guess)

"To be honest, the Wii platform has a been a little weaker than we had certainly anticipated and there's no lack of frustration to be doing that at precisely the time where we have the strongest third party share. We're reaching out to Nintendo to find ways to partner to push third-party software harder. I frankly think they [Nintendo] need more beats in the year than what they get out of a first party slate to be able to have the Wii software platform perform as well as they would like. Wii is where we're missing it. I really do think that the opportunity exists to find different ways to partner with the first party [Nintendo] in this case to help establish in the minds of the consumer legitimacy of some of these other brands when they're going out multi-platform because very, very few multi-platform titles are succeeding on the Wii so far. Collectively, Electronic Arts and Nintendo need to tackle that." - EA CEO John Riccitiello

http://gameinformer.com/b/news/archive/2009/11/09/Donald-Mustard-Interview.aspx



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There is something wrong with this industry. Gamers demand new IPs, then EA releases Mirror's Edge and Dead Space and they underperform. When you demand new IPs, please buy them.



Soriku said:
I agree...big games drive interest and there hasn't been anything for the first half which hurt them. 2010 is good at least so good luck to EA then. Good thing they're not being bitches about Dead Space btw.

I'm starting to think that they didn't spent a lot with that game.



That reminds me. I am still waiting to see how EA feels about Brutal Legend's sales so far. The game has sold 450K so far and it isn't even the official shopping season yet. I am sure that it will slow burn its way to the million mark during the holidays.

I also forgot to mention that a lot of projects tend not to get past pre-production.  I think we are overreacting over a standard practice.



alfredofroylan said:

Original Ips ????? What's that?

During a conference call regarding the company's 2nd quarter financial results, EA's John Schappert revealed that more than a dozen unannounced EA titles had been cut from production as part of its cost reduction plan.

Schappert called the move a "targeted cost reduction which will allow a greater investment in our hit titles and digital businesses." The reduction in titles, which Schappert later revealed to number more than a dozen, goes hand in hand with the closing of facilities and layoffs as part of the company's restructuring plan.

Schappert could not comment on which titles were cut, citing the difficulties inherit in announcing the cancellation of titles they had never announced in the first place. He mentioned reoccurring yearly titles, The Sims, and Hasbro titles as being the company's best-sellers, going on to say that anything that looks like it wouldn't measure up to the profitability of those titles had been cut.

"In a way, if you could array our title slate up...we've cut the bottom third of it."

http://kotaku.com/5400822/ea-cuts-loose-bottom-third-of-its-game-lineup

Hasbro is a big seller?????



I'd guess that Hasbro's sales are okay, but note how the quote states "profitability." Those games cost almost nothing to do, since the game and rules are already designed. Just program and QC, and you've got a game.

-dunno001

-On a quest for the truly perfect game; I don't think it exists...

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Riachu said:
There is something wrong with this industry. Gamers demand new IPs, then EA releases Mirror's Edge and Dead Space and they underperform. When you demand new IPs, please buy them.


I agree the gaming industry is weird.. and as a gamer I'm getting worried about it.

Compare it to the movie industry or music industry.The movies and music that get funded don't suit the tastes of the hardcore movie or music fans but they make money. i.e.  Michael Bay's movie... or compare Jonas Brothers to a band like Arcade Fire or Bloc Party. Depending on your taste you might think one is great and the other is terrible... regardless one makes a lot more then the other.

The difference with the gaming industry is that it doesn't seem like gaming industry can support an indie gaming market.



Riachu said:
There is something wrong with this industry. Gamers demand new IPs, then EA releases Mirror's Edge and Dead Space and they underperform. When you demand new IPs, please buy them.

People want new IPs worth buying.

Mirror's Edge and Dead Space had some flaws, which is why they underperformed. People are not going to buy games just to "invest" in the future. They will buy games they want to play. This is much like the situation with 3rd parties and the Wii, they just aren't delivering the right games, then end up blaming the userbase. Doesn't it occur to them that they're doing something wrong?

It's not as if other new IP's haven't seen success (Gears of War, Assassin's Creed, Uncharted, a few others).



c0rd said:
Riachu said:
There is something wrong with this industry. Gamers demand new IPs, then EA releases Mirror's Edge and Dead Space and they underperform. When you demand new IPs, please buy them.

People want new IPs worth buying.

Mirror's Edge and Dead Space had some flaws, which is why they underperformed. People are not going to buy games just to "invest" in the future. They will buy games they want to play. This is much like the situation with 3rd parties and the Wii, they just aren't delivering the right games, then end up blaming the userbase. Doesn't it occur to them that they're doing something wrong?

It's not as if other new IP's haven't seen success (Gears of War, Assassin's Creed, Uncharted, a few others).

So did Assassin's Creed yet that sold 8 million copies



After seeing Call of Duty grow into a monster, I'm surprised it took them this long to revive Medal of Honor.



Tag - "No trolling on my watch!"

If they went multi-plat with Left 4 Dead then that would be millions of easy dollars.

And they should only cancel the shovelware wii games, and some of the stupid ass games like harry potter, def jam icon, facebreaker, GI Joe etc that are on the HD consoles.

That would get them back on track. I'm guessing the dozen games they cancelled were shit ones. Dead space sold fairly well so I expect a sequel, maybe a mirrors edge 2 but I wouldn't be sad to see that go.