CGI-Quality said:
johnsobas said:
CGI-Quality said:
johnsobas said:
CGI-Quality said:
johnsobas said: no sony, this is not how you build big franchises and this is not how you get the most sales out of each game. This is exactly the reason why Gran Turismo is the only big Sony franchise. They had a chance to make Resistance a big franchise until they released 2 way too early with far too little hype, it also had to compete with Call of Duty, a battle it can't win. Then months later they release Killzone 2, now they're already talking about Killzone 3 (and resistance 3??). Not to mention Motorstorm which they instantly destroyed by releasing the sequel 1 year after the original. Releasing inferior games (don't just mean graphics) on PSP didn't help the franchises either. Spread out your games, take care of your franchises, build up the hype. This is why Nintendo is so successful with their franchises, and even MS has done a better job.
Again they're doing the right thing this gen with Gran Turismo too, but I can't say the same about many of the others. |
How many "unsuccessful" franchises does Sony have though? You'd have to know expected figures to claim that Sony only has 1 big franchise.
Let's take a look at some of Sony's biggest franchises:
- God of War
- Gran Turismo
- Killzone
- Uncharted
- Resistance
- Ratchet
- Jak & Daxter
- Ico/SotC/Last Guardian
- LittleBIGPLanet
Now. There's MANY more. Sony hasn't been known to do a handful of franchises, they are known for a plethora of franchises. Why do you think the PlayStation has been so successful for the last two generations? For just a few "big" franchises? Although many of the franchises that helped put them on top aren't exactly owned by them, Sony is still following at least one pattern they followed in past generations, supply your fanbase with a plethora of quality games. No, the games didn't all sell 5-10mill+, but they didn't have to.
Obviously, people like their franchises enough to pick up a PlayStation, and with a competitive price point and a great current and future library, PS3 games doesn't have to sell games at 5-10mill, though the higher amount is welcome. It's the total amount of games and their quality that have always been big with the brand, and the PS3 is no different in that regard.
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I don't agree, none of those are big except Gran Turismo. People are picking up Playstation because of brand, and because most games are available (mostly multi-plat) plus blu-ray. If Sony had to depend on those games alone they would be screwed big time. If PS3 was put in a GC situation it would be dead in the water.
Playstation was successful last 2 gens because of mistakes of other companies and 3rd party exclusives. They never depended on first party.
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I never said they depended on their 1st party only, and I HIGHLY disagree with PlayStation "being successful because of mistakes by other companies". PlayStation has been successful for more reasons than that.
Besides, your definition of big doesn't mean that the franchises I mentioned aren't big. In fact, Sony's franchises haven't ever sold huge #s, not even on PS1 or PS2. Didn't matter though did it? How many 3rd party franchises sold tens of millions? Just because something doesn't sell 8-9mill like Gran Turismo doesn't mean it's not big.
You say people buy the PS3 because of brand, right? What brand would that be exactly? They can't have a "brand" with no software that supports it, which is my point.
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Playstation 1 was a success largely because of the mistakes of the competitors, if Sega and Nintendo would have done the right thing Sony wouldn't have had a chance. Most people will agree with that, the mistakes were huge and numerous. That's not even the point of this, i'd prefer not going down this road.
you're not really disputing my main point, my point is that if Sony takes care of their franchises they can make more money from each game, and have must buy games that generate hype for the system. Right now you can only say that about Gran Turismo, and the other games are quite small in comparison. Look at Nintendo, they can release Mario Party at any time they want, and it's gonna outsell all those games on that list except Gran Turismo (probably double or triple most of them sales honestly). Mario Party is gonna cost a small fraction of the cost of killzone 3 and outsell it. Nintendo finally did the right thing this gen and took care of mario party, something they didn't do in the n64 and gamecube generations. Why do we sit here and say "but that's Nintendo, come on." Sony can do it to, but instead they kill most of their franchises over and over. How many franchises even remain from the PS1 generation? That wasn't even that long ago, Nintendo has tons of franchises still left from the NES generation. Why doesn't Sony build up Killzone like MS does gears of war? This game costs much less to make, but gets much more sales than killzone.
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Sony isn't known to copy and paste franchises over and over. Each genration, they build new IPs and generate plenty of buzz for their brand and library in the process.
Difference this gen, competition is MUCH more firece, so they can no longer depend on 3rd party titles mainly. However, with the way they've recently been pumping out one top quality exclusive after another, their brand is headed in the right direction, despite not selling on par with Nintendo's top franchises.
Comparing Killzone and Gears on a sales basis is moot, as it doesn't take into account - demographics and such. When has PlayStation ever sold shooters in high amounts? Now, go back to last gen, what was the top selling shooter?
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