Pharaoh said: Well I bet most of those guys who signed that petition are cheaters and pirates. I have no sympathy for cheaters, play the game as it was intended. If you want to mod the game, become a developer and make the game you want and mod it as much as you want.
These developers and publishers put so much time and money into a product, just to see it destroyed or given away for free at the expense of the general public who just want to play the game as it was designed.
|
I'm sorry, but it doesn't seem like you understand what makes this such a big issue. No, it's not piracy and cheating.
It's about the lack of dedicated servers and custom content (user mods/maps), as well as the destruction of a PC gaming community and forcing everyone into a closed P2P matchmaking system. This isn't about cheating (except for what people think about Valve's Anti-Cheat versus the previously used Punkbuster) and custom mods/maps aren't the same as cheating.
In fact, some games have roots to user made mods like Team Fortress, Day of Defeat, Counter-Strike, Killing Floor, Red Orchestra, and Counter-Strike to name some off the top of my head. Not only that, user mods of games have been noticed by developers and have gotten the makers employment. For example, the maker of the Minerva Half-Life 2 mod was hired by Valve. Also, games can sometimes have official map packs released that consist of user made maps (Team Fortress 2 comes to mind). Also, people can use custom mods for the competitive scene where they can add balances and such to the game to have tournaments.
Infinity Ward released the tools for the users in a patch and even held a user made map contest.