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Forums - Gaming - Trent Reznor hates Playstation (3), loves Nintendo.

Sad....the titel destroyed a potentially good discussion on video game business today.



 

 

"In the absence of the gold standard, there is no way to protect savings from confiscation through inflation. There is no safe store of value..."

 

Alan Greenspan, 1967

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I forgive you, Tren i still love your music



And i hate Trent Reznor and love PlayStation



Torillian said:
Phendrana said:
That was a good read. I agree with everything he said. And really, he didn't even say much about Sony besides not agreeing with their business model. Some people are being a little overly defensive.

Most of them probably only read the title, which was made to grossly exagerate things and draw a crowd.  I blame the OP.

I actually stopped reading when he mentioned how PS1 games have nothing but graphics going for them (First paragraph, basically), and that the games have no originality. That's by far the most controversial opinion I ever read.



Rockstar: Announce Bully 2 already and make gamers proud!

Kojima: Come out with Project S already!

huaxiong90 said:
Torillian said:
Phendrana said:
That was a good read. I agree with everything he said. And really, he didn't even say much about Sony besides not agreeing with their business model. Some people are being a little overly defensive.

Most of them probably only read the title, which was made to grossly exagerate things and draw a crowd.  I blame the OP.

I actually stopped reading when he mentioned how PS1 games have nothing but graphics going for them (First paragraph, basically), and that the games have no originality. That's by far the most controversial opinion I ever read.

same here. You can clearly say hes nintendo fanboy and sony hater right in the first paragraph. Crash Bandicoot was 3D platformer and it was one of the most succesfull frachises in 5th gen. In fact, it was 2nd most succesfull platformer franchise



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Phobos said:
Sad....the titel destroyed a potentially good discussion on video game business today.

Yea like i said, my bad. I wanted to attract some crowd, and having a title like : Trent reznors view on gaming today, isn't going to get more than 5 replies i think



Neos - "If I'm posting in this thread it's just for the lulz."
Tag by the one and only Fkusumot!


 

better five with substance then 50 trash comments. But at least there where a few which read the whole interview



 

 

"In the absence of the gold standard, there is no way to protect savings from confiscation through inflation. There is no safe store of value..."

 

Alan Greenspan, 1967

live, their last song @ their last tour (ever)



Neos - "If I'm posting in this thread it's just for the lulz."
Tag by the one and only Fkusumot!


 

Neos said:

Joystiq invited Reznor over for an interview, here's the short version.

What's your take on Microsoft and Sony entering the motion-controlled market?

Trent: Me and Rob are both big Nintendo fans for a number of reasons. Nintendo approaches gaming from a prospective where Super Mario Bros. is still a classic and doesn't look dated. Look at any game on the PlayStation 1 that tries to exceed past the terrible 3D graphics, with their look alike, sound alike franchise attempts.

With Nintendo, there's this kind of aesthetic that they bring to their in-house games that makes them feel like art. Where they aren't trying to be something else, where they have their own place and are just what they are. I've talked with Rob about this, about why that kind of game is cool, has a timelessness to it and isn't trying to be more than what it is. If I were going to make a video game today I would not put in rendered, 3D characters that try to look human. You know, where when they talk their lips are out of sync and have this weird aliased thing going on. There's that Shadow Complex game, which does looks cool. Every cut scene has the eyes rendered pretty well, but there's that terrible voice acting and the characters look like Fembots.

Rob: The characters usually look better stylized in a way where it lends itself to the media as opposed to trying to look like the latest 3D-animated movie, which can create things super-realistically. When it's done only half way ... well, it's just kind of weird.

Trent: How that applies to Nintendo, and I'm not saying they haven't fucked up a few times too, but they have this sense of here's this game, we're aware of the limitations, but we're going to make the game great with taste and integrity. Being honest, I'm not a huge fan of Sony. Their entire strategy behind the PlayStation is to focus on gaming as an experience last and getting a Blu-ray player in your living room comes first. Now, three years later they're trying to release a motion controller that's a little bit better than the Wii's.

You're aware you're flamebaiting Sony fanboys right now.

Trent. I don't care. I'm used to controversy. I make a living off of it. [Laughs.]

The point is, do I think motion controlled gaming is the next big thing? No. It's an interesting concept, it's cool to have, but it's an input thing where I don't think that's the future of gaming. The fact that the Wii came out and has been wildly successful is because they picked up on the thing I've been saying all along. They made something simple and fun. It's something that doesn't compete with "Halo: Whatever-The-Fuck," but is actually fun and can resonate with a bunch of people in a low brow way where they didn't focus on how many buttons they could pop into the controller.

Rob: Waving the Wiimote does get boring after a while, and after a bit you say, "Just give me a button!" So, when I see Microsoft's new motion controlled Natal and I see people play it, I say to myself, "Wow, that technology looks amazing, but how many people really want to stand there and flail about all the time?"

I'm used to controversy. I make a living off it.

The nice thing about the Wii is that, if you want, you can sit back like a fat-ass and just barely wiggle your wrist to get the same gameplay effect. With all this motion-controlled stuff, there's nothing tangible anymore, you aren't touching anything, you aren't getting force feedback of any kind, and it all just seems like a tech demo. Something where you use it for a while, then go, "Just give me the controller back!"

Trent: The strength of motion controllers will be if there's a killer app that makes a person go, "Fuck yeah, all right!" That's always what it comes down to. I'm glad there's innovation in that field and maybe something great will come of it, but I'm not holding my breath that the technology will redefine gaming.

Rob: There's a difference between praising the Wii as an important step and saying that motion controls are the greatest thing in the world. What was great about the Wii is that it proved that they could do something that goes back to having just pure fun, that opens up the doors to people like my mom playing. This is something the fanboys cry about, "But who cares?" Those casual gamers aren't playing Halo, they aren't bothering you in your deathmatches. The Wii is just opening up the medium to so many more people using simple, pure fun. Something that original arcade games were all about. That doesn't mean it's the future necessarily, it just means that Nintendo found a tool to open the door to others and it could go a million different ways from there.


Trent: I remember the first time I played Wii Tennis, my immediate reaction was, "Whoa!" Then there's the sound coming out of your hand and I'm all, "How the fuck?" When you show it to your mom or to your friends who come over and you see their faces light up -- that's one of those whoa-moments. One of those moments when you hear a great song or watch a great movie and get chills. That can be attained.

Rob: The strength of the Wii isn't so much the motion controller it's that, regardless what it is, you can hand it over to your girlfriend. She'll go, "How do I play this?" You just show her, "Swing it, like this, see?" Two seconds later you're playing a heated game of tennis.

 

For the entire interview : http://www.joystiq.com/2009/09/24/interview-trent-reznor/

I guess that's why I still adore Nintendo far far more than Sony, even when i have a PS3 next to me on my room.

Thoughts?

I agree with the blue part, though.



Rockstar: Announce Bully 2 already and make gamers proud!

Kojima: Come out with Project S already!

tedsteriscool said:
Because we should care what a nobody from a band that used to be cool who has a useless, biased opinion has to say?

k

how about reading the freaking interview, rather than being a troll and a bitch and whine about something you don't even know?