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Forums - Gaming - Forza 3 seems way more arcade then GT5 in these videos....

nightsurge said:

Maybe it's just the videos chosen, but of these 3, Forza 3 looks the most natural and realistic.  GT5 looks all blue-ish and arcade like while the Forza 3 vid looked like I was actually driving in a real environment!

 

Funny because I think GT5 looks more like a picture and Forza3 more like a drawing.  



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Gazz said:
nightsurge said:

See this video for better cockpit and showing of the steering wheel. Notice it matches almost perfectly with real life movement?

http://vids.myspace.com/index.cfm?fuseaction=vids.individual&VideoID=58516475

Maybe it's just the videos chosen, but of these 3, Forza 3 looks the most natural and realistic.  GT5 looks all blue-ish and arcade like while the Forza 3 vid looked like I was actually driving in a real environment!

Hmm, you did notice I talked about correcting in turns right. The video you posted just showed more evidence that correction is not neccesary at all in this arcade driver. Also, where's the damage in that video?

Showing off the fact that games can accurately respond to signals given with a controller is as old as pong. It just looks impressive and that goes for all 3 games I posted vids off. I am talking about actual handling and use the steering wheel as a referencepoint for that.

You don't know what kind of aids were used.  Are you judging the physics and calling FM3 arcade because of youtube videos?  Damage can be switched on and off by the way.



Jaaau! said:
Gazz said:
nightsurge said:

See this video for better cockpit and showing of the steering wheel. Notice it matches almost perfectly with real life movement?

http://vids.myspace.com/index.cfm?fuseaction=vids.individual&VideoID=58516475

Maybe it's just the videos chosen, but of these 3, Forza 3 looks the most natural and realistic.  GT5 looks all blue-ish and arcade like while the Forza 3 vid looked like I was actually driving in a real environment!

Hmm, you did notice I talked about correcting in turns right. The video you posted just showed more evidence that correction is not neccesary at all in this arcade driver. Also, where's the damage in that video?

Showing off the fact that games can accurately respond to signals given with a controller is as old as pong. It just looks impressive and that goes for all 3 games I posted vids off. I am talking about actual handling and use the steering wheel as a referencepoint for that.

You don't know what kind of aids were used.  Are you judging the physics and calling FM3 arcade because of youtube videos?  Damage can be switched on and off by the way.

Very good points, Jaaau!.  Also, to your other reply, I was saying going by these 3 videos he posted that was my impression.  I was merely stressing the fact that he chose poor videos for the comparison.  I haven't really had time to look side by side and compare the games, but once I try the Forza 3 demo and see the graphics first hand I should have a better idea of how good they look.  Same for GT5 when it comes out.