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Forums - Gaming - Sony's Motion Controller Easier For Developers

Totally obvious. All the Sony motion controller tracks is position. The Microsoft Natal stuff is not only tracking position, but the all of the shapes you are making with your body.

This is like saying it is easier to find your way around a 5 room building then a 250 room building. The obvious is true. And these motion controls are completely different and Natal will obviously require more work to use.



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Wow a Wii motion+ clone is easier to use for developers than a completely new and innovative control system, hold the front page.



famousringo said:
wiifan75 said:
Hard to believe that Ninty would have a more complex system to work with but hey, their motion control is already old. Sony is starting new so they've had the time to learn and time to simplify the idea of it all. Hope Ninty is making development resources easier to work with over the last 3 years.

They don't. Sony's wand uses LiveMove, the same middleware that Nintendo has been using since the Wii came out. To be precise, version 2 which was designed specifically for the Wii MotionPlus, and has now been adapted for Sony's wand.

http://www.gamasutra.com/php-bin/news_index.php?story=23892

http://www.gamasutra.com/php-bin/news_index.php?story=19432

Developing for Sony's wand will be easy because it will be almost the same as developing for Wii, which developers should be quite familiar with at this point. The author is confused because he isn't doing adequate research and is viewing the situation through Sony-tinted glasses.

Thanks for those.



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This OP is drenched in opinion...and light on facts and data to support the claims. No...they way to make make it easier to utilize a system is thru developers toolkits, so unless you've got data from that source, give it a rest.



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^^Me, too. They are both very different, but at the core of it, doing the same thing.

@ Slowmo

Wow... MS being innovative!!! That's a change.



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HanzoTheRazor said:
^^Me, too. They are both very different, but at the core of it, doing the same thing.

@ Slowmo

Wow... MS being innovative!!! That's a change.


This is Microsoft we're talking about so they actually just bought it then pretended they made it

I agree with CGI though that I hope both of the new motion controllers succeed but this time without the cheap gesture systems that ruined so many Wii titles for me (obviously given the sales though I'm in a minorityin this opinion I accept).



Once again I ask, why bother with motion controls NOW.

It'll be over four years since Nintendo introduced motion controls. It'll be even a year later after motion plus.

They missed the boat. Just stick to whats making them barely any money than suddenly re introducing there fanbase to new controls now. They obviously don't have the software to attract people who are buying Wii's so throwing out motion controls that most likely don't support most the current library either...

Sorry it just sounds, dumb. Really, really dumb.



slowmo said:
HanzoTheRazor said:
^^Me, too. They are both very different, but at the core of it, doing the same thing.

@ Slowmo

Wow... MS being innovative!!! That's a change.


This is Microsoft we're talking about so they actually just bought it then pretended they made it

I agree with CGI though that I hope both of the new motion controllers succeed but this time without the cheap gesture systems that ruined so many Wii titles for me (obviously given the sales though I'm in a minorityin this opinion I accept).

Cheap gesture system? Hey buddy, none of this would have happened if Nintendo hadn't taken the punt on motion controls 3 years ago. The price, atleast for Sony, would not have been feasable. Just be greatfull there are companies out there who are willing to redesign their controllers significantly, and take a HUGE risk on this technology. Without them you would be stuck in the past.

Regardless of whether they fail or not the Wiimote will go down in history as the key to the next generation in videogame technology.



“When we make some new announcement and if there is no positive initial reaction from the market, I try to think of it as a good sign because that can be interpreted as people reacting to something groundbreaking. ...if the employees were always minding themselves to do whatever the market is requiring at any moment, and if they were always focusing on something we can sell right now for the short term, it would be very limiting. We are trying to think outside the box.” - Satoru Iwata - This is why corporate multinationals will never truly understand, or risk doing, what Nintendo does.

But we can still hate Nintendo for no reason, right?



^ There are legitimate reasons to be upset with Nintendo. For the first time in history they have created a console with only 3 games that I would buy from them.