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Forums - Gaming - PS3 Can Handle Splinter Cell Conviction - Ubi.

Darth Tigris said:
coolbeans said:
JaggedSac said:
Was it ever thought that PS3 could not handle it?

That's what I was wondering, PS3 has a bit more power than 360 anyways so how could it not handle Conviction?

Are you saying that because its black?  You know that's just a stereotype, right?

No (the xbox 360 elite is black), he is saying that because the ps3 is more heavy. This actually makes perfect sense.

More heavy hardware = More power



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Maybe if more people bought Double Agent on the PS3 it wouldn't have come to this. Sales were good on the 360, and if you believe in the MS moneyhatting scheme... well there you go!

1 Tom Clancy's Splinter Cell: Double Agent Ubisoft N/A 1.14m 01st Jul 09
2 Tom Clancy's Splinter Cell: Double Agent Ubisoft N/A 0.17m 22nd Jun 09


It's just that simple.

Yeah but its still a Microsoft exclusive.



 

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MonstaMack said:

Maybe if more people bought Double Agent on the PS3 it wouldn't have come to this. Sales were good on the 360, and if you believe in the MS moneyhatting scheme... well there you go!

1 Tom Clancy's Splinter Cell: Double Agent Ubisoft N/A 1.14m 01st Jul 09
2 Tom Clancy's Splinter Cell: Double Agent Ubisoft N/A 0.17m 22nd Jun 09

So is it that there are no international numbers for the PS3 version?  Was it not released outside of NA?

And this isn't the fairest comparison, as the PS3 version was released almost 6 months after the 360 version and was not a quality port (not completely Ubi's fault).  Still, historically, SC games have been rejected on Playstation platforms.



Of course the PS3 can handle it, with the typical frame rate and graphic compromises.



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Tyrannical said:
Of course the PS3 can handle it, with the typical frame rate and graphic compromises.

Zing!

 

...But really, that only happens with bad ports. The days of inferior ports are ending, little by little.



This has timed exclusive written all over it, now.



 

the 360 can "handle" killzone 2 as well.

The only reason, i gaurentee, that sony can claim "only possible on PS3" is because its on a BD, and obviously you cant play those in the 360. Seriously. Gears of war and SCV show its a moot point.

"business decision" on the other hand to me means MSFT paid something for this, obviously. Its business. It sucks for us PS3 owners, but anybody who thinks The game would net a loss on the PS3 because of dev costs is naive.



steverhcp02 said:
the 360 can "handle" killzone 2 as well.

The only reason, i gaurentee, that sony can claim "only possible on PS3" is because its on a BD, and obviously you cant play those in the 360. Seriously. Gears of war and SCV show its a moot point.

"business decision" on the other hand to me means MSFT paid something for this, obviously. Its business. It sucks for us PS3 owners, but anybody who thinks The game would net a loss on the PS3 because of dev costs is naive.

KZ2 uses lighting techniques that caters very well to the PS3's strengths, and have been shown to perform very poorly on the 360, thanks to the way the (usually very fast) GPU caches framebuffer data.

So... KZ2, the gameplay, might be possible on the 360... but it wouldn't look anything like KZ2 on the PS3.  It'd have to be rewritten to utilize the 360's strengths -- would that make it the "same" game?



 

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