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IGN: Scott Pilgrim Takes on XBLA
Comic-book loser to become videogame hero.

July 23, 2009 - Indie comic hero Bryan Lee O'Malley is bringing Scott Pilgrim to one or more undisclosed consoles in 2010. The Scott Pilgrim graphic novel series tells the story of the unemployed and unmotivated title character who falls for the perfect girl, Ramona Flowers. Only problem is that in order to date Ramona, Scott must defeat her seven evil exes (Spoilers: One is a chick). What begins as your typical emo indie book quickly becomes an over-the-top manga-like epic full of colorful battles and ridiculous silliness. The upcoming game is set to debut around the time of the feature film (which stars Arrested Development's Michael Cera).

The game is still early in development by Ubisoft Montreal, so few details are available. What we do know is that the game follows the plot of the movie (which in turn follows the plot of the graphic novel). O'Malley expects it to be a side-scrolling beat-em-up. The game will feature the same level of absurd combat from the comics, so expect something more than just a boring button masher. O'Malley himself is a big fan of classic videogames, populating his comics with tons of references to old Nintendo Entertainment System titles.

Though little has been firmly decided on the direction of the new game, O'Malley confirmed it would utilize the cartoony style of the comic book. For him, that was a big win as he finds the overly realistic look of some modern games to be off-putting.

It's yet to be decided if the stars from the film will provide voiceovers for the game, but it would seem to make sense. Filming is still in progress and won't wrap for at least another month. With the movie not likely to come until at least summer 2010, don't expect the Scott Pilgrim game for some time.

 



We don't provide the 'easy to program for' console that they [developers] want, because 'easy to program for' means that anybody will be able to take advantage of pretty much what the hardware can do, so the question is what do you do for the rest of the nine and half years? It's a learning process. - SCEI president Kaz Hirai

It's a virus where you buy it and you play it with your friends and they're like, "Oh my God that's so cool, I'm gonna go buy it." So you stop playing it after two months, but they buy it and they stop playing it after two months but they've showed it to someone else who then go out and buy it and so on. Everyone I know bought one and nobody turns it on. - Epic Games president Mike Capps

We have a real culture of thrift. The goal that I had in bringing a lot of the packaged goods folks into Activision about 10 years ago was to take all the fun out of making video games. - Activision CEO Bobby Kotick

 

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Buy Summer of Arcade in Bulk, Receive Discount


The second Summer of Arcade is underway on Xbox Live with 'Splosion Man and Marvel vs. Capcom 2 currently available. Still to come are Teenage Mutant Ninja Turtles: Turtles in Time Re-shelled, Trials HD, and Shadow Complex. Today Microsoft announced an incentive to coax gamers into buying all five titles. If you download the lot by August 31, Microsoft will refund 800 Points ($10) back into your account. The entire batch of Summer of Arcade games will set you back $70.

This giveaway is only available to Xbox Live users in the U.S.



We don't provide the 'easy to program for' console that they [developers] want, because 'easy to program for' means that anybody will be able to take advantage of pretty much what the hardware can do, so the question is what do you do for the rest of the nine and half years? It's a learning process. - SCEI president Kaz Hirai

It's a virus where you buy it and you play it with your friends and they're like, "Oh my God that's so cool, I'm gonna go buy it." So you stop playing it after two months, but they buy it and they stop playing it after two months but they've showed it to someone else who then go out and buy it and so on. Everyone I know bought one and nobody turns it on. - Epic Games president Mike Capps

We have a real culture of thrift. The goal that I had in bringing a lot of the packaged goods folks into Activision about 10 years ago was to take all the fun out of making video games. - Activision CEO Bobby Kotick

 

Has anyone beaten Splosion Man's Hardcore Mode yet?  I'm scared to even try it.



We don't provide the 'easy to program for' console that they [developers] want, because 'easy to program for' means that anybody will be able to take advantage of pretty much what the hardware can do, so the question is what do you do for the rest of the nine and half years? It's a learning process. - SCEI president Kaz Hirai

It's a virus where you buy it and you play it with your friends and they're like, "Oh my God that's so cool, I'm gonna go buy it." So you stop playing it after two months, but they buy it and they stop playing it after two months but they've showed it to someone else who then go out and buy it and so on. Everyone I know bought one and nobody turns it on. - Epic Games president Mike Capps

We have a real culture of thrift. The goal that I had in bringing a lot of the packaged goods folks into Activision about 10 years ago was to take all the fun out of making video games. - Activision CEO Bobby Kotick

 

TMNT is now only 800 points

The second Xbox Live Summer of Arcade continues next week with Teenage Mutant Ninja Turtles: Turtles in Time Re-Shelled. It's one of the most anticipated games in the lineup, but some of us have raised an eyebrow over the $15 price tag. The original TMNT arcade game is available on Xbox Live Arcade for $5.

Well, looks like Microsoft and Turtles in Time's publisher Ubisoft have had a change of heart at the last minute and just told IGN they're dropping the price to $10.
This is great news for people who only make $10 an hour: they just got out of a half hour of work!

Yesterday, Microsoft announced an incentive to purchase all five Summer of Arcade games ('Splosion Man, Marvel vs. Capcom 2, TMNT: Turtles in Time, Trials HD, and Shadow Complex). Download the whole batch by August 31 and you'll receive a $10 rebate applied to your Xbox Live account.



We don't provide the 'easy to program for' console that they [developers] want, because 'easy to program for' means that anybody will be able to take advantage of pretty much what the hardware can do, so the question is what do you do for the rest of the nine and half years? It's a learning process. - SCEI president Kaz Hirai

It's a virus where you buy it and you play it with your friends and they're like, "Oh my God that's so cool, I'm gonna go buy it." So you stop playing it after two months, but they buy it and they stop playing it after two months but they've showed it to someone else who then go out and buy it and so on. Everyone I know bought one and nobody turns it on. - Epic Games president Mike Capps

We have a real culture of thrift. The goal that I had in bringing a lot of the packaged goods folks into Activision about 10 years ago was to take all the fun out of making video games. - Activision CEO Bobby Kotick

 

Trials HD review:

Fresh off their recent success with Trials 2: Second Edition for the PC, developer RedLynx is now set to release an updated version, aptly named Trials HD, on August 12th for the Xbox Live Arcade. We’ve been playing this downloadable-only title for several weeks now and haven’t been able to stop. Near perfect in every aspect, here is our Fact and Opinion review of Trials HD.

...

Judging by its unassuming title and rather bland gameplay description, it would be easy to label Trials HD as simple shovelware. But to underestimate this Live Arcade title would be a serious mistake. Though it uses just a few simple gameplay mechanics, Trials HD is as exciting, challenging, satisfying,and rewarding as you could ever dream. In fact, this is hands down the best Xbox Live Arcade title to date, and the only real community-based counter Microsoft has against Sony's LittleBigPlanet.

Score:

Brilliant
4.0 / 4
================================

Video from GamerBytes:

Redlynx have released a new "metal" trailer for Trials HD, coming to the Xbox Live Arcade on August 12th. While still looking as great as ever it also showcases the best part of it all - extensive stat tracking.

Check out the little bar at the top - every level in the game will show the completion times for every person in your friends list. Not only that, but it will track the best scores in the multitude of minigames the game has on offer.

You thought Geometry Wars kept you up at night? You've not played Trials HD.




We don't provide the 'easy to program for' console that they [developers] want, because 'easy to program for' means that anybody will be able to take advantage of pretty much what the hardware can do, so the question is what do you do for the rest of the nine and half years? It's a learning process. - SCEI president Kaz Hirai

It's a virus where you buy it and you play it with your friends and they're like, "Oh my God that's so cool, I'm gonna go buy it." So you stop playing it after two months, but they buy it and they stop playing it after two months but they've showed it to someone else who then go out and buy it and so on. Everyone I know bought one and nobody turns it on. - Epic Games president Mike Capps

We have a real culture of thrift. The goal that I had in bringing a lot of the packaged goods folks into Activision about 10 years ago was to take all the fun out of making video games. - Activision CEO Bobby Kotick

 

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2K Sports today announced NBA® 2K10: Draft Combine, a download-only title that will provide pre-season fun for basketball fans leading up to the fall launch of NBA 2K10. Planned for release this September on Xbox LIVE® Arcade for the Xbox 360® video game and entertainment system from Microsoft and PlayStation®Network for PLAYSTATION®3 computer entertainment system,, NBA 2K10: Draft Combine will allow fans to create their own custom player with the utmost detail and, for the first time in the NBA 2K series, begin their career by experiencing the on-court life of an NBA hopeful going through the NBA Draft Combine at the world-renowned, ATTACK Athletics gym in Chicago.

“We’re giving our dedicated NBA 2K fans an incredible opportunity with NBA 2K10: Draft Combine,” said Greg Thomas, senior vice president of sports development for 2K. “Gamers will have exclusive access to online content and get to test drive NBA 2K10’s new gameplay features, advanced player progression system and the all-new My Player career mode before the game launches this fall.”


Features of NBA 2K10: Draft Combine include:

* Building custom players by working with a mentor, the 2K Insider, and increasing their NBA stock through a variety of challenging basketball drills and 5-on-5 games.
* Over 300 different signature customizations, including player-specific shooting animations, dunk and dribble packages and more to allow each created player to have his own unique personal style.
* Ability to strengthen all parts of the created player’s game with a variety of drills, such as shooting, post offense and defense, attacking the basket, dribbling, challenging shots, boxing out for rebounds and more to progress through the NBA Draft Combine.
* Organized games that will allow players to gain valuable skill points and offer a variety of specific in-game objectives that will need to be accomplished in order to gain them. At the end of each game, a full analysis will be available for gamers to review their player’s performance and strategize their further improvement.
* All players created in NBA 2K10: Draft Combine will wear a special patch on their uniform throughout the rest of that player’s career to denote that they have completed the NBA Draft Combine.
* Online leaderboards to track the highest ranking custom built players, and where a player stacks up against the competition.
* Opportunity to unlock special achievements on Xbox 360 and trophies for PLAYSTATION 3 system.
* Fans can take their custom built players from NBA 2K10: Draft Combine and use them in the all-new My Player career mode in NBA 2K10 launching this fall, allowing them to continue their journey of becoming an NBA legend.


NBA 2K10: Draft Combine, developed by Visual Concepts, is planned for release in North America, Hong Kong, Singapore, Taiwan and India this September on Xbox LIVE Arcade for Xbox 360 (400 Microsoft Points) and PlayStation Network for PLAYSTATION 3 system ($4.99). For more information about NBA 2K10: Draft Combine, please visit www.2ksports.com/games/nba2k10dc.


Screenshots: http://2ksports.com/screens/new



We don't provide the 'easy to program for' console that they [developers] want, because 'easy to program for' means that anybody will be able to take advantage of pretty much what the hardware can do, so the question is what do you do for the rest of the nine and half years? It's a learning process. - SCEI president Kaz Hirai

It's a virus where you buy it and you play it with your friends and they're like, "Oh my God that's so cool, I'm gonna go buy it." So you stop playing it after two months, but they buy it and they stop playing it after two months but they've showed it to someone else who then go out and buy it and so on. Everyone I know bought one and nobody turns it on. - Epic Games president Mike Capps

We have a real culture of thrift. The goal that I had in bringing a lot of the packaged goods folks into Activision about 10 years ago was to take all the fun out of making video games. - Activision CEO Bobby Kotick

 

sinha said:

IGN: Scott Pilgrim Takes on XBLA
Comic-book loser to become videogame hero.

July 23, 2009 - Indie comic hero Bryan Lee O'Malley is bringing Scott Pilgrim to one or more undisclosed consoles in 2010. The Scott Pilgrim graphic novel series tells the story of the unemployed and unmotivated title character who falls for the perfect girl, Ramona Flowers. Only problem is that in order to date Ramona, Scott must defeat her seven evil exes (Spoilers: One is a chick). What begins as your typical emo indie book quickly becomes an over-the-top manga-like epic full of colorful battles and ridiculous silliness. The upcoming game is set to debut around the time of the feature film (which stars Arrested Development's Michael Cera).

The game is still early in development by Ubisoft Montreal, so few details are available. What we do know is that the game follows the plot of the movie (which in turn follows the plot of the graphic novel). O'Malley expects it to be a side-scrolling beat-em-up. The game will feature the same level of absurd combat from the comics, so expect something more than just a boring button masher. O'Malley himself is a big fan of classic videogames, populating his comics with tons of references to old Nintendo Entertainment System titles.

Though little has been firmly decided on the direction of the new game, O'Malley confirmed it would utilize the cartoony style of the comic book. For him, that was a big win as he finds the overly realistic look of some modern games to be off-putting.

It's yet to be decided if the stars from the film will provide voiceovers for the game, but it would seem to make sense. Filming is still in progress and won't wrap for at least another month. With the movie not likely to come until at least summer 2010, don't expect the Scott Pilgrim game for some time.

 

That sounds hilarious.



No Unreal Tournament classic? Then I am not buying any of them. No FPS is even close to Unreal Tournament 99.



Eurogamer:

Braid creator Jonathan Blow has begun teasing his name game, The Witness, a new website for which says it will be released on multiple platforms - "whatever makes sense in late 2011, when the game will hopefully be finished".

In a post on his blog a little while ago pointing to the teaser site, Blow said The Witness is "very visual" and that he would start demonstrating as much once the group making it is ready.

The teaser site describes The Witness as "an exploration-puzzle game on an uninhabited island", and on its first page displays the following text:

"Something amorphous and consummate existed before Heaven and Earth. Solitude! Vast! Standing alone, unaltering. Going everywhere, yet unthreatened. It can be considered the Mother of the World. I don't know its name, so I designate it, 'Tao'. Compelled to consider it, name it 'the Great'."

Meanwhile, Hothead has confirmed that it is converting Blow's last game, Braid, to PS3, although Blow told Eurogamer he is not involved.



We don't provide the 'easy to program for' console that they [developers] want, because 'easy to program for' means that anybody will be able to take advantage of pretty much what the hardware can do, so the question is what do you do for the rest of the nine and half years? It's a learning process. - SCEI president Kaz Hirai

It's a virus where you buy it and you play it with your friends and they're like, "Oh my God that's so cool, I'm gonna go buy it." So you stop playing it after two months, but they buy it and they stop playing it after two months but they've showed it to someone else who then go out and buy it and so on. Everyone I know bought one and nobody turns it on. - Epic Games president Mike Capps

We have a real culture of thrift. The goal that I had in bringing a lot of the packaged goods folks into Activision about 10 years ago was to take all the fun out of making video games. - Activision CEO Bobby Kotick

 

sinha said:
South Park Let's Go Tower Defense Play!

video:
http://www.gametrailers.com/video/city-wok-south-park/53003

This game looks like it could be fun to play.