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Forums - Microsoft - Xbox Secrets: The truth about the Xbox 360 "relaunch"

I didn't saw this thread before, sorry.



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How does an article about a new dev. kit turn into flamewar bickering?

Hope the X-engine does its job, could save money of game development. But can Microsoft actually compete with Unreal and Crytek?



X engine, sounds promising.



KillerMan said:
Squilliam said:
KillerMan said:

I really don't understand why MS and Sony included from the beginning so small amount of RAM to PS3 and X360. Common amount was 1Gb in PC's and it wasn't too expensive.

Its cost/benefit ratio is poor.

The consoles would have had implemented:

  • 16 512Mbit chips (expensive)
  • 8 1Gbit chips (expensive/limited availability at launch

Also since they have a 128 bit bus, to take advantage of the extra ram they would have had to have implemented:

  • 256bit bus (expensive)
  • GDDR5 (Unavailable)

 

But even some new graphic cards (like my HD 4850) uses GDDR3 with 512mb memory and they take advatage from this extra memory so I assume Sony or MS could have at least included 512mb instead of 256mb even with GDDR3 technology. You can of course correct me. =)

It uses faster GDDR3 and a wider 256bit bus. The things I mentioned above as expensive remember? It also came out last year whilst the Xbox 360 is pushing on 4 years on the market.



Tease.