@ Samyaza I thought about doing that, I think more of my troubles come from the beat downs. I know I hit the button before I died yet, I died. Seems that 200ms is driving me nuts.
Get in a match where you can get the timing down. I'm assuming you both beatdown, and you're the one that gets killed. Keep in mind the melee has a bit of a lunge and things may improve.
I have not played Halo 3 yet, however I was deeply saddened by the direction of multi player from Halo 1 to Halo 2. Is the trend continuing? Maybe someone who played Halo 1 originally can give me an insight.
You spawn with a weapon that can actualy kill people, although its not the pistol/instant killing machine.
Weapon balance is far better. Snipers isn't rigged thanks to autoaiming bullshit and hitboxes are significantly better. Grenades do less splash damage but throw farther - a lot more like CE. You also jump higher like CE.
Overall, it seems like bungie made an effort to replicate some of the things from CE multiplayer, but without making the pistol like it should be :( However, they did add some cool new stuff that almost makes up for it.
Leo-j said: If a dvd for a pc game holds what? Crysis at 3000p or something, why in the world cant a blu-ray disc do the same?
ssj12 said: Player specific decoders are nothing more than specialized GPUs. Gran Turismo is the trust driving simulator of them all.
"Why do they call it the xbox 360? Because when you see it, you'll turn 360 degrees and walk away"