The problem is this, over 95% of games on the PS3 have shown no need for more disc space than a standard dual layer DVD and the other 5% of games could make minor adjustments to fit on one DVD or (at worst) could be released on 2 DVDs. When you compare this with the shift to DVD it becomes difficult to justify the claim that Blu-Ray was "needed" ... After all, at the end of the Playstation's life a large portion of games were being released on multiple CDs, most other games were making major adjustments to be released on only one CD, and the following generation pushed the ammount of data in most games far beyond what could be put on a single CD.
The thing that probably (should) make Sony question the "need" for Blu-Ray is the success of the Wii ... Roughly 50% of gamers are generally happy with the visual quality that is presented by the Wii, and some (potentially a large portion) of the people who bought HD consoles would be completely happy with their visuals if they produced Wii-Like graphics at High definition resolutions. Now, if only a (potentially small) minority of people care about producing the detailed models and textures which take up a lot of the space on disc, and only a (potentially small) minority of those people care about the slight difference in quality between those being compressed on DVD or uncompressed on a Blu-Ray disc, what is the value of the Blu-Ray format and how needed was it?