If the last game isn't Castlevania Lord of Shadows, I hope there are other people like IGA coming on stage.
If the last game isn't Castlevania Lord of Shadows, I hope there are other people like IGA coming on stage.
| Cactus said: He's using the MGS4 engine eh? I thought that was impossible to use on the 360 ![]() |
I see what you did there...!
Random game thought :
Why is Bionic Commando Rearmed 2 getting so much hate? We finally get a real game and they're not even satisfied... I'm starting to hate the gaming community so f****** much...
| Cactus said: He's using the MGS4 engine eh? I thought that was impossible to use on the 360 ![]() |
Good one 
mask time
Nobody's perfect. I aint nobody!!!
Killzone 2. its not a fps. it a FIRST PERSON WAR SIMULATOR!!!! ..The true PLAYSTATION 3 launch date and market dominations is SEP 1st ![]()
| Cactus said: He's using the MGS4 engine eh? I thought that was impossible to use on the 360 ![]() |
Did he say MGS4 engine?
castlevania whoop
Nobody's perfect. I aint nobody!!!
Killzone 2. its not a fps. it a FIRST PERSON WAR SIMULATOR!!!! ..The true PLAYSTATION 3 launch date and market dominations is SEP 1st ![]()
| Zuhyc said: Kojima is testing a new method of game development. More of the American way: using the same game engine for multiple titles. I don't know if this is good or bad... |
It is very cost effective. This is why there are more big budget games in the West than in Japan these days. Japanese developers are realising that using the same engine for multiple games is the way to go. You can make several games with great graphics at a relatively modest development budget, just ask Epic Games.
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