After watching Sony tech demo of their motion sensor wand, MS 3d Camera didn't seem so aweful even with the funny avatar gaf.
After watching Sony tech demo of their motion sensor wand, MS 3d Camera didn't seem so aweful even with the funny avatar gaf.
| mysticD said: After watching Sony tech demo of their motion sensor wand, MS 3d Camera didn't seem so aweful even with the funny avatar gaf. |
Agreed. Sony just tanked their presentation, people up and leaving
bardicverse said:
1 - That's great for Film makers, let them make films. Forcing emotion out of a gamer is not only unnecessary, but not likely to happen. Do you cry while playing Final Fantasy games? 2 - Adding on, yes games are limited in emotion, because games are not emotional things. Your goal is to win, not to feel. It always has been this way. Gamers don't want to feel - they want to enjoy, unwind and relax, and veg out from a world that is overrun with pointless feelings. I seriously doubt that a half-working prototype is going to be the golden avatar of emotional gaming |
Well let's agree to disagree, we obviously have different tastes....and yes, I did shed a tear playing Lost Odyssey, RPGs are my favorite genre because more than anything I love a good story and it's most definately not the same as watching a movie. I don't really play shooters. The Milo demonstration showed me that gaming still has a long way it can go.
If you've ever watched professional athletes crying after winning (or losing) the championship then you know that your point about games being about winning and not feeling are completely wrong. Why aren't they sitting there emotionless? After all, the only point of sports is winning, right? No, winning is about emotion.
| daroamer said: Well let's agree to disagree, we obviously have different tastes....and yes, I did shed a tear playing Lost Odyssey, RPGs are my favorite genre because more than anything I love a good story and it's most definately not the same as watching a movie. I don't really play shooters. The Milo demonstration showed me that gaming still has a long way it can go. If you've ever watched professional athletes crying after winning (or losing) the championship then you know that your point about games being about winning and not feeling are completely wrong. Why aren't they sitting there emotionless? After all, the only point of sports is winning, right? No, winning is about emotion. |
Maybe its a cultural difference thing? I grew up in Brooklyn, NY. Crying is a sign of weakness, of frailty, and is instantly exploited. Thus, the emotion side is unlearned by social adaptation. If I saw someone crying from playing a videogame, I'd slap them so they'd have a reason to cry.
Athletes who cry because they win/lose are also looked down upon in our society - if you lost, take it like a man, and have the decency to congratulate the guy that beat you. If you won, win gracefully, and invite the guy you beat out for a few beers.
Most emotions are useless. Fear isa good one, because it can save your ass from time to time. Sorrow, lament, love - all very useless.
bardicverse said:
Maybe its a cultural difference thing? I grew up in Brooklyn, NY. Crying is a sign of weakness, of frailty, and is instantly exploited. Thus, the emotion side is unlearned by social adaptation. If I saw someone crying from playing a videogame, I'd slap them so they'd have a reason to cry. Athletes who cry because they win/lose are also looked down upon in our society - if you lost, take it like a man, and have the decency to congratulate the guy that beat you. If you won, win gracefully, and invite the guy you beat out for a few beers. Most emotions are useless. Fear isa good one, because it can save your ass from time to time. Sorrow, lament, love - all very useless.
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Lol, you had me going for a bit there.....I actually thought you were serious for a second.
Wow, Brooklyn sounds like it sucks. Emotions are the zest of life.
| JaggedSac said: Wow, Brooklyn sounds like it sucks. Emotions are the zest of life. |
Haha well, Brooklyn is a very REAL town, lets put it that way. A lot of people on this site wouldn't do so well there. But we have the best pizza in the world, so it makes up for it.
Isn't it sad that everytime I heat the word "emotion" I think of EMO culture and music? (which btw is horrid)
Emotions and expression have their part in movies and music, but not videogames. Games are about skill, the hunt, or knowledge/expertise. Did Space Invaders make you feel happy? Or did beating your brother's high score in the game?
Dashboard confessional is good! But the Emo culture as a whole is just terrible. Anybody who cries during a video game deserves to be slapped. And NATAL is epic win over Wiimote and Sony's clown nosed Wiimote.
| ironman said: Dashboard confessional is good! But the Emo culture as a whole is just terrible. Anybody who cries during a video game deserves to be slapped. And NATAL is epic win over Wiimote and Sony's clown nosed Wiimote. |
Haha we're in the same camp then. Good stuff.
Back on Natal tho, there needs to be more proven to its usefulness. A lot of people here were a little too young to remember the Virtual Reality hype that focused around the movie Lawnmower Man (yes, I'm showing my age). VR was supposed to be the new thing, full body controlling a character, etc. Needless to say it didn't work out so well. So I'm very skeptical of new gaming input methods. I was one of those GameCube fans that said WTF when Nintendo showed off the Wii for the first time. Yet, now I think it's pretty clever.
What I need is a demo that does more than makes a character dance or flail about, or move menus. I want to see a Fable game use it, a Gears of War use it, the games that players prefer to play. Until it can prove itself in the main market that the 360 caters, I will remain a cynic.
| JaggedSac said: Emotions are the zest of life. |
You're thinking of lemons. Or is it limes?
The reason games only make girls and pansies cry is because suspension of disbelief is much harder to achieve with CG characters. While Milo/Natal still rely on CG they require physical and verbal interaction beyond choosing a dialogue option and pressing A. As much as I enjoyed Mass Effect(I'm really looking forward to 2) I didn't feel attached to any of the characters.
Also, when can I get an interactive fleshlight with a copy of 'You're in the Porn Movies'?
