Please do not post any SPOILERS past act 4. As that's where I am in the game so far.
-Story and characters are hard to follow if you didnt play the previous MGS titles. Hence, alienating new buyers interested in MGS.
-Length of cutscenes. Some may have loved it, but I personally felt they were a bit too long. Some of them however were VERY GOOD and entertaining. The scene between Naomi and Otacon was great.
-Boss battles are all the same so far. Boss appears infront of you and has some sort of teleport/flying/speed ability that gets them instantly behind you. Every once in a while they stop for a few seconds and you get some to launch missles at there head. Not much variety in the patterns of bosses though. To MGS4 credit, the stories behind those bosses that Drebin tells after you beat them are amazing.
-Some levels (South America, Europe) are so big that I was constantly getting lost and having to press pause to check the map.
-Kojima could take some hints from Naughty Dog's Uncharted. That game had a perfect gameplay + cutscene transition and flowed much better than MGS4.
-Some of the action was too easy. I felt like instead of having to do stealth, I could simply run through a whole level. The motorcycle shooting part with Big Mama was also surprisingly too easy.
"I don't have time to play video games anymore, but if I did, I would definitely choose the PlayStation 3 instead of the 360" - President Barack Obama














