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Forums - Gaming - Better graphics or more games

you need appropriate graphics. graphics that enhance the experience but havent taken away from gameplay



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So what im getting from most people is that there needs to be a balance?

I'm mostly of the opinion that if devs spent half the time on gameplay that they do on graphics, the games this gen could be phenomenal.

graphics this gen have seen an amazing leap, gameplay has been largely ignored.



everdom said:
So what im getting from most people is that there needs to be a balance?

I'm mostly of the opinion that if devs spent half the time on gameplay that they do on graphics, the games this gen could be phenomenal.

graphics this gen have seen an amazing leap, gameplay has been largely ignored.

See for the most part I don't think that would hold true.... developers that makes game that play poorly are generally incapable of making that game better with more time.

There are exceptions of course, failures like Lair probably wouldn't happen had they had less focus on graphics.... and in situations where a publisher is leaning on a developer to make a game a certain way, it doesn't realy matter where the focus is it will turn out similarly.


Instead what I do believe is that if they cut down on some of the time (and money) spent pleasing graphical tech-heads, there could be more content added to the games, the gameplay might not improve much, but there would be more of it..... so we wouldn't be getting games that last all of 6 hours to complete, and we wouldn't need to have DLC that means the game costs even more to get a similar amount of content to last gen games.

 



TWRoO said:
everdom said:
So what im getting from most people is that there needs to be a balance?

I'm mostly of the opinion that if devs spent half the time on gameplay that they do on graphics, the games this gen could be phenomenal.

graphics this gen have seen an amazing leap, gameplay has been largely ignored.

See for the most part I don't think that would hold true.... developers that makes game that play poorly are generally incapable of making that game better with more time.

There are exceptions of course, failures like Lair probably wouldn't happen had they had less focus on graphics.... and in situations where a publisher is leaning on a developer to make a game a certain way, it doesn't realy matter where the focus is it will turn out similarly.


Instead what I do believe is that if they cut down on some of the time (and money) spent pleasing graphical tech-heads, there could be more content added to the games, the gameplay might not improve much, but there would be more of it..... so we wouldn't be getting games that last all of 6 hours to complete, and we wouldn't need to have DLC that means the game costs even more to get a similar amount of content to last gen games.

 


Yeah i suppose you're right on that one... point taken! Its just a little concerning that outside a few (and amazing titles) gameplay advances outside of the multiplayer realm and nintento have been far too limited!



its all about fun factor. I'd choose just one fun-not-that good graphics looking game over a million high graphics crappy gameplay games.