I know retailers take a cut, but lets ignore them and pretend that Sony sells direct to the consumer, and the cost of the PS3 is $375 which I feel is a fair amount.
If the price of the PS3 was $400 they would say sell 8,000,000 PS3s.
If they cut the price to $350, they would sell 10,000,000 (2M more) PS3s. As a long term effect which is the long run price elasticity of demand.
We can ignore all software/accessories sold for the base 8M because they would have been sold anyway whether they did the price cut or not. We're thinking at the margins here, what would they gain/lose from selling additional PS3s?
The total revenue/margins on hardware would be: (Im taking $19 or 5% off the cost at higher production amounts due to the greater efficiency of production/shipping if they sell at their ideal 10M rate)
($400 * 8M) - ($375 * 8M) = 200M
($350 * 10M) - ($356 * 10M) = -60M
See the difference is $260M (Profit -> loss) which the 2M extra PS3s sold must account for.
350M / 2M extra units means that software and accessory sales must total $130 per extra console sold to make it worthwhile. However as each console would probably be expected to have sold an average of 8 games in its lifetime with 25% of those being first party and one additional controller which im giving a margin of $25.
One controller ($25) + 2 x first party games ($70) + 6 x 3rd party games ($45) = $140.
So you see, they can maximise their profit and cut the price at the same time.
Tease.








Oh and thanks!
