Non Sequor said:
I agree with everything you said (although I'm not going to venture an opinion on the editing versus cinematography debate). I think there's a bit of film envy among gamers. Film is the most respected medium to develop in the 20th century and gamers want games, an even newer medium, to have that sort of respect. So I think that people have this idea that in order for games to be respected, it must emulate film. While it's good to borrow elements from one's predecessors, I think that games have to do things that film can't in order to gain wider respect. If games don't do things that film can't, people will only focus on the things that film can do that games can't. |
Two good posts guys... said the film fan.
Thinking about it, the key challenge, I feel, is for games to justify why you'd pick that medium to tell a story vs a film or a book.
In the end if videogames never evolve (as film did) as a medium in their own right, then they will simply ape other mediums conventions to convey a narrative.
Of course not all games need a narrative, but for those that chose to, I hope one day to see a creative lead who really looks for the way to use the medium in a way that film/books couldn't match fully.
Try to be reasonable... its easier than you think...
















