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Forums - Microsoft - man microsoft is smart :)

I agree smart move by microsoft.



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yep yep yep.....a smart fish.



S.T.A.G.E. said:
YesWiiCan said:
....... they copied nintendo.

 

 

Actually, Sony is scheduled to show what they copied from Nintendo....not Microsoft.

Lol when the 360 doesn't practically define itself by trying to steal games that became popular with the Playstation brand you can talk more on this.

 



Yeah but to keep up with the hype, they really need to show something big. They will show forza 3 for sure.



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Dodece said:
How we forget the lessons of the past. We look at how Nintendo currently handles its announcements, and think to ourselves this is how Nintendo always did this. When in actuality it was a lesson hard won. Look back two generations, and you will see a Nintendo that was fast to announce games two or three years from release. The running gag at the time was the same as today hurry up and wait, and at the time was referred to as the drought.

Which was actually a rather unfair assessment. Nintendo bolted out of the gates, and delivered a stellar half year, but with no pacing, and promises being deferred the console developed a stigma. Much in the way the PS3 developed a stigma this generation. Once you spend a couple years placating consumers who perceive a lack of delivery you learn that it is better to announce your lineup in a timely manner. Pacing is incredibly important.

Sony this generation early on made the same mistake, but for an entirely different reason. Whereas Nintendo sought to stun the gamer community by showing them all their cards. Sony was forced to show almost its entire hand shortly after leaving the gate as a means to save their console. Basically selling their reputation for the gains of a misconception they happily fostered. Sony got slammed for this, and rightly so. Sony is skating on this ice now. Pulling this same stunt twice no matter the reason will only see them heavily reviled, and while some say support is coming back. The games we will see in the next six months had their seeds sewn eighteen months ago when the PS3 was not a pretty picture.

Microsoft is very smart they are not putting themselves in a position to oversell themselves, and this is at the very least a lesson they learned from Nintendo. This is the value of Microsoft scouting which the company did even before it entered the console market. Further more it guards against their weakness. Microsoft does not have the plethora of studios that Sony has nor do they have the established licenses, or even the staff that a Nintendo has. The result is they could sell themselves thin with little exertion. So they need to swing for knockout blows that connect quickly. Which gives a greater perception of great delivery.

These things said I expect the following.

Nintendo will have a more balanced presentation this year, but lets not expect a miracle. The core demographic should see greater care, but Nintendo knows that the super casual crowd is their bread and butter. Further more do not expect anything terribly original. Nintendo still has some fairly popular franchises to plunder. I really think this year you will see the next game in the Zelda series.

Sony I am sorry it is going to be a lean year. Like I mentioned earlier they cannot afford another long sell of games over a year away from delivery. Not unless they want to cement a shiftless reputation with gamers period. Though I wouldn't be surprised if Sony didn't finally start to deliver on the massive online gaming front. The reality is this over two years without delivery could mean they are finally in a position to deliver this profit magnet to market. Somewhere that Microsoft has failed terribly. Perhaps we will finally see those games promised by Sony Online Entertainment, and that my friends is where Sony could see spectacular success. Not to mention the profits that subscription games would bring to the company.

Like I alluded to in my previous statements Microsoft is lean on the first, and second party studios. Which they have had to make up for in third party exclusives. That said Microsoft is alternating yearly in delivery. One year fat while the next year lean. This is going to be a fat year for Microsoft all of their first party studios are delivering. You have Rare, Lionshead, Mistwalker, and Bungie. Not to mention any third party exclusives they have been able to finagle. So I expect nothing less then half a dozen high end first party titles to be announced, and the same number of arcade bombshells. The one thing I expect to be flat is Live developments. Which frankly for the most part went over last year like a lead balloon. The only real bonus was party, installation, and Netflix.

Just my long winded thoughts.

Im not quite comfortable with the idea that Microsoft has a lean year and then a stacked year for first/2nd party games. I suspect its more due to how the cookie crumbles in terms of when games get released and how long it takes to make the next one. The only strategy as far as releases go is probably in alternating Forza and PGR and Gears and Halo franchises.

As for Live, I think that actually went extremely well. According to Microsoft the transition to NXE/Netflix led to quite a few Live Gold subscriptions being sold and a massive increase in the amount of games/movies downloaded off XBL. I would have to call that a smashing success rather than a lead baloon. Hell, anything to add value to the Xbox 360 HDD upgrades is probably a good thing in their book as it probably helped them sell more Premium consoles than they otherwise could since the Arcade price is so darn tempting at $200.

Otherwise I agree with everything else.

 



Tease.

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@Squilliam

Your correct in your analysis that feast and famine are a result of development cycles. However that is the price of having fewer first, and second party studios. Microsoft has done a good job of covering this by acquiring third party exclusives, and it looks as if their studios are adapting to team staggering, but it is still there. The reality is that Microsoft hasn't gotten to a point where their studios do not deliver a consistent number of titles every year.

Bungie does not deliver every year. Rare deliver two one year, one the next year, and then two the next. Lionshead has only delivered one game this generation. Mistwalker basically delivers every other year. So it is easy to see how it ends up being that one year is fatter then the other. The fact that Microsoft has so few studios, some do not deliver every year, or deliver less one year, and more another means some years are short, and some are heavy.

Microsoft contracting out games, and securing third party exclusives helps. However it doesn't change the fact that without that Microsoft would have some very thin years indeed. The upside for Microsoft this year as I said is that all their studios are delivering, or are supposed to be delivering without exception. So they should have more high end exclusives this year then last year. Just due to the two year cycle peaking this year for them.



theprof00 said:

This can very much work against them TBH. They better show up big time.

EDIT: but yes, MS is very very cunning, but so is Nintendo and Sony.

 

 Fixed.



Other then MC II and NNN's II there list is sub-par imo.



Dodece said:
@Squilliam

Your correct in your analysis that feast and famine are a result of development cycles. However that is the price of having fewer first, and second party studios. Microsoft has done a good job of covering this by acquiring third party exclusives, and it looks as if their studios are adapting to team staggering, but it is still there. The reality is that Microsoft hasn't gotten to a point where their studios do not deliver a consistent number of titles every year.

Bungie does not deliver every year. Rare deliver two one year, one the next year, and then two the next. Lionshead has only delivered one game this generation. Mistwalker basically delivers every other year. So it is easy to see how it ends up being that one year is fatter then the other. The fact that Microsoft has so few studios, some do not deliver every year, or deliver less one year, and more another means some years are short, and some are heavy.

Microsoft contracting out games, and securing third party exclusives helps. However it doesn't change the fact that without that Microsoft would have some very thin years indeed. The upside for Microsoft this year as I said is that all their studios are delivering, or are supposed to be delivering without exception. So they should have more high end exclusives this year then last year. Just due to the two year cycle peaking this year for them.

Whilst thats true of 1st/2nd party games, I think by excluding third party exclusives of which many go multi-platform obscures the bigger picture of how they arrage their exclusives. Once you consider the 3rd party exclusives whether timed or permament you can see that whilst it doesn't look as impressive looking backwards, looking forward they were an excellent way to improve the Xbox 360s lineup against the PS3. It also helps to even out the flood of games say from 2009.

 



Tease.

goddog said:
YesWiiCan said:
No Nintendo doesn't say anything about there games and now mirosoft is coping them now.

 

they are both copying apple, but thats nothing new for MS.....     

 

and goddog wins the thread!

 

Anyway, whether MS decided to stop announcing games too far ahead of time because Nintendo did it or for some other reason, it is deffinately working for them