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Forums - Gaming - What's going to be the next game to blow you away because of it's graphics?

Ascended_Saiyan3 said:
Squilliam said:
There are estimates that you will be able to get PC graphics cards with over 5 TFlops of shader floating point performance THIS YEAR. Thats more than 5* the shader performance of all current gen consoles combined in one card.

Since you needed to talk about PC performance, I have a question for you.  Have you ever wondered why top PC game characters seem to look and move worse than top 1st/2nd PS3 games?  Look at Alan Wake's body in this pic (PC). 

Now, look at this body (PS3).

Face in Alan Wake (PC)

Face in Heavy Rain (PS3)

Set piece in Alan Wake (PC)

Set piece in Heavy Rain (PS3)

What is your reasoning for this occurance?  So what good is all that extra money, when spent on this 5 TFLOPs GPU?  Where are the results?  GPUs are already past the FLOPs ratings in the PS3, so why are the animations jerky when compared to top PS3 games?  Why are the character models less than top PS3 character models?  It feels like having a car that has 5000 horsepower, but the drivers don't know how to go past 100MPH.

 

 

I'm not gonna post anything, but you are about to seriously get owned in this thread. Alan Wake footage thats 2 years old beats anything the PS3 has now.

I warned you. Someone will own you. Consoles are not capable of modded Crysis graphics for instance. No way.

EDIT: Bugger it. Here it is. The PS3 has not got anything this technically advanced as this engine. Incredible, this is 2007 footage as well.



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Squilliam said:
I can't seem to find it either... Just give it time im sure both Nvidia and ATI are working on a tech demonstration demo.

http://translate.google.com/translate?prev=hp&hl=ru&js=n&u=http://www.4gamer.net/games/022/G002233/20090402031/&sl=auto&tl=en

Here is what I was thinking of, not sure if it is DirectX11 related as it is all translated by google.

 



^ Perhaps the reason is that Sony spends more than pretty much everyone else and their pet feature at the moment is animation? Also GPUs aren't being used for animation at this time, give it about 18 months and you'll see something there.

Also Alan Wake isn't the poster child for everything you know...



Tease.

I think animation is different on PC games because of the controller. Also, pc games rarely utilize momentum in movement, at least in FPS games. This alone contributes to some odd animations.

You can make things much smoother when dealing with analog.



Well Gran Turismo 5 will be amazing, Uncharted 2 will be amazing, maybe Gears of War 3.



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CGI-Quality said:

- Fight Night Round 4 in July
- HEAVY RAIN in November

 

 This. 

 

And I may add :  Darksiders.



JaggedSac said:
Squilliam said:
I can't seem to find it either... Just give it time im sure both Nvidia and ATI are working on a tech demonstration demo.

http://translate.google.com/translate?prev=hp&hl=ru&js=n&u=http://www.4gamer.net/games/022/G002233/20090402031/&sl=auto&tl=en

Here is what I was thinking of, not sure if it is DirectX11 related as it is all translated by google.

 

http://www.youtube.com/watch?v=jXUJZfrlBrU

Gravity simulation.

http://www.youtube.com/watch?v=xvDJzpBOieU

An ocean simulation

That'll do. Yeah that dust simulation in the link you provided was pretty awesome. Its using the compute shader IIRC so its definately being calculated on the GPU itself.

 

 

 

 



Tease.



selnor said:
haxxiy said:
NoCtiS_NoX said:
selnor said:
NoCtiS_NoX said:

If  you are talking about the console: Uncharted 2, Heavy Rain will be the next one, then GT5 and then GOW 3.

Alan Wake if I see a official footage. Waiting for E3 for any kind of info. in this game.

 

Just WOW! I am speechless.

Thanks!

One question though, is that on PC or the  Xbox 360?

It's PC of course, isn't this the video where they're talking about quad-cores or something?

 

Correct on PC. Yes they are talking about the quad core. But realistically the 360 version will be identical apart from resolution. It's the first proper game to utilise multithreading with the 6 threads the 360 has. Previous games like even Gears 2 was designed for single core gaming. So with companies starting to use the multithread capabilites of the 360 we will see much improved graphics over Gears 2 quite easily. So I would expect ( considering titles like Mass Effect look identical on PC and 360 ) that Remedy after 5 years dev on the 360 version will have it extremely close to the PC version.

 

 

If it looks identical on PC (gaming PC level) and 360 apart from resolution then I'd have to assume the developers haven't fully exploited the PC platform.  Mind you I do think that's happening now, which HD consoles as the norm and a bump in resolution and a few tweaks for PC.  Damn annoying - I want my PC exploited to the full!

 



Try to be reasonable... its easier than you think...

I have to say Lost Planet 2 as well. This game is a year off, and already has the best explosions ( grenades, explosives ) of any game Ive seen. Also the shockwaves from the explosions how it reacts with the scenery is amazing. Possibly the new benchmark on consoles. The swaying of the ferns and grass is amazing. Also the amount of greenery while this is all going on is astonishing. Simply amazing. Many forums are already headlining with KZ2 killer.