Squilliam said: There are estimates that you will be able to get PC graphics cards with over 5 TFlops of shader floating point performance THIS YEAR. Thats more than 5* the shader performance of all current gen consoles combined in one card. |
Since you needed to talk about PC performance, I have a question for you. Have you ever wondered why top PC game characters seem to look and move worse than top 1st/2nd PS3 games? Look at Alan Wake's body in this pic (PC).
Now, look at this body (PS3).
Face in Alan Wake (PC)
Face in Heavy Rain (PS3)
Set piece in Alan Wake (PC)
Set piece in Heavy Rain (PS3)
What is your reasoning for this occurance? So what good is all that extra money, when spent on this 5 TFLOPs GPU? Where are the results? GPUs are already past the FLOPs ratings in the PS3, so why are the animations jerky when compared to top PS3 games? Why are the character models less than top PS3 character models? It feels like having a car that has 5000 horsepower, but the drivers don't know how to go past 100MPH.