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Forums - Sony - Exactly how is MAG a (Graphical) Flop?

 

do you see this game ???

looks one of the worst visual "Big" releases of 2008 but you know what I had more fun with this game more than Resistance 2 and Gears of War 2 which both look Miles better graphics wise. I would take L4D over R2 or Gears 2 any day it's just that fun you don't even mind the graphics (which BTW looks acceptable not ugly by all means)


Now for MAG if it's good fun gameplay I wouldn't worry much about the graphics from my end. The thing that makes me doubt MAG is that is it gonna work ?? I mean the whole Squad based objective gameplay is good on paper but when it goes in real time I'm afraid it will be a cluster fuck like those 60 player game in R2 or the 32 ones in KZ2 in maps like Blood Gratch. If the Developers can make this 256 player really work with out it feeling like just complete Chaos and randomness then I'll pick up MAG until then I'll be watching because I think FPS games have gone waaaaaaaaaaaaaay to overboard we don't need that many tbh even though I like them but you got draw the line somewhere



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Kantor said:
I'm not saying it will be a bad game, or that it needs to look better than Killzone 2.

It's just ugly. Even if it couldn't look any better, it's still ugly.

I don't find it lacking detail, what's ugly to me is the colour palette choice (at least in the images and videos I saw), quite dull and gray... Nothing new, first Quake tiltles were criticized for being too brown.  

Edit: And thinking about it, in a lot of multiplatform games whose PS3 versions were criticizes for graphics, what made them look worse was a slightly washed-out palette, maybe the problem are often badly chosen default values for gamma, saturation and contrast.



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